Same problem here, but running XAseco2 doesn't change anything. Let's wait for the client update.TheM wrote:When updating the dedicated.pak/resource.pak/ManiaPlanetServer files for TrackMania 2:Stadium, every GUI in the server disappears. No chat, no scoreboard, etc. When starting an servercontroller (XAseco2 in our case) it does show those ManiaLinks.
ManiaPlanet 2 Beta Server 2013-04-09
Moderator: NADEO
Re: ManiaPlanet 2 Beta Server 2013-04-09
Re: ManiaPlanet 2 Beta Server 2013-04-09
But lots "clients" are using RedHat, CentOS, Fedora...magnetik wrote:We are not using RedHat internally so we won't do this, sorry.nocturne wrote:Any chance for a RHEL repo..? Not exactly like it's any harder to set up..magnetik wrote:I've updated the Debian/Ubuntu APT repository!![]()

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Re: ManiaPlanet 2 Beta Server 2013-04-09
Still calling it a "beta" server?
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Re: ManiaPlanet 2 Beta Server 2013-04-09
killer606 wrote:serverversions too? Or just client side?Hylis wrote:things are getting fixed one after others; it looks better atm, but we have to redo versions.
Hope you will look at the gui-bug in TM2 too in the latest version, and not only the lobbiesHylis wrote:server also, but more specifically for the lobbies

Or is the gui-bug solved when the client is updated?
Greetz,
HaagseSmurf
Check Smurfen.net and / or Smurfen.nu for all info.
You can also like our facebookpage at FaceBook Smurfen.net.
Or just visit
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Or just visit
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Re: ManiaPlanet 2 Beta Server 2013-04-09
Additionally, the SetTeamInfo method was marked deprecated, and is superseded by SetForcedClubLinks and corresponding GetForcedClubLinks, related to this feature.xbx wrote:Main Changes:
- new CustomizeQuitDialog()
- new SetForcedTeams()
- new flag "HasJoinedGame" in the player info (becomes true when the player has finished loading - same time as the message "player has joined the game")
SetForcedTeams also comes with a corresponding GetForcedTeams method.
Lastly, two debug methods ConnectFakePlayer and DisconnectFakePlayer were added, though I'm not sure whether that was intentional.
Developer of XASECO for TMF/TMN ESWC & XASECO2 for TM²: see XAseco.org
Find your way around the Mania community from the TMN ESWC hub, TMF hub, TM² hub, and SM hub
Find your way around the Mania community from the TMN ESWC hub, TMF hub, TM² hub, and SM hub
Re: ManiaPlanet 2 Beta Server 2013-04-09
calling this stable or RC would be ridiculousslugish wrote:Still calling it a "beta" server?

Client:
OS: Win10/Debian CPU: Intel 9900k GPU: NVIDIA 1080TI Display: 3x Acer Predator XB271HUbmiprz 1440p@165 Hz
Server:
OS: Debian Stable @ Backports Kernel CPU: Intel 6700k RAM: 32 GB Storage: 2x 256 GB NVMe SSD@Raid 1
OS: Win10/Debian CPU: Intel 9900k GPU: NVIDIA 1080TI Display: 3x Acer Predator XB271HUbmiprz 1440p@165 Hz
Server:
OS: Debian Stable @ Backports Kernel CPU: Intel 6700k RAM: 32 GB Storage: 2x 256 GB NVMe SSD@Raid 1
Re: ManiaPlanet 2 Beta Server 2013-04-09
Code: Select all
[2013/04/09 22:42:52] Initializing...
[2013/04/09 22:42:52] Configuration file : dedicated-royal-lan.cfg.txt
[2013/04/09 22:42:52] Loading system configuration...
[2013/04/09 22:42:52] ...system configuration loaded
[2013/04/09 22:42:52] Loading cache...
[2013/04/09 22:42:52] ...OK
[2013/04/09 22:42:52] Listening for xml-rpc commands on port 5044.
[2013/04/09 22:42:52] Loading dedicated server configuration...
[2013/04/09 22:42:52] ...Dedicated server configuration loaded
[2013/04/09 22:42:52] Connecting to master server...
[2013/04/09 22:42:52] ...OK
[2013/04/09 22:42:54] Identifying on master server...
[2013/04/09 22:42:54] ...OK
[2013/04/09 22:42:54] Please wait, loading...
[2013/04/09 22:42:55] URL: maniaplanet://#join=n_sm5:n!sm@SMStormRoyal@nadeolabs
[2013/04/09 22:42:55] Match settings file : MatchSettings\SMStormRoyal.txt
[2013/04/09 22:42:55] Loading match settings...
[2013/04/09 22:42:55] ...Match settings loaded
[2013/04/09 22:42:55] Autostart server on internet
[2013/04/09 22:42:55] Starting server...
[2013/04/09 22:42:55] - Warning! -
You seem to be on a private network.
Unless you have configured your NAT,
other players on internet will not be
able to join in...
[2013/04/09 22:42:55] Loading map CliffJumpers.Map.Gbx (XBCezssIsGv3TieoEW5Hnq3hRZk)...
[2013/04/09 22:42:55] ...Load succeeds
[2013/04/09 22:42:55] Script 'Mode:Royal': 260> Script: ModeBase.Script.txt | Version: 2013-03-22
260> Script: Mode.Script.txt | Version: 2013-04-08
260> Script: Stats.Script.txt | Version: 2013-03-05
260> Script: XmlRpc.Script.txt | Version: 2013-03-06
260> Script: Clublink.Script.txt | Version: 2013-03-26
260> Script: Royal.Script.txt | Version: 2013-04-09
260> Script: SM.Script.txt | Version: 2013-02-19
260> Script: AFK.Script.txt | Version: 2013-03-04
260> Script: Top2.Script.txt | Version: 2013-03-06
260> Script: Score.Script.txt | Version: 2012-10-31
260> Script: Layers.Script.txt | Version: 2012-08-06
260> Script: Message.Script.txt | Version: 2013-04-02
260> Script: Interface.Script.txt | Version: 2013-03-06
260> Script: TabsServer.Script.txt | Version: 2013-04-09
260> Script: ScoresTable.Script.txt | Version: 2013-04-04
260> Script: SpawnScreen.Script.txt | Version: 2013-01-24
260> Script: BeginnersWelcome.Script.txt | Version: 2013-03-04
260> Royal: Start Server
Please Update: Youre Game Version is not the same as the Serverversion.
BUt there isn't an update...
Code: Select all
<?xml version="1.0" encoding="utf-8" ?>
<dedicated>
<authorization_levels>
<level>
<name>SuperAdmin</name>
<password>SuperAdmin</password>
</level>
<level>
<name>Admin</name>
<password>Admin</password>
</level>
<level>
<name>User</name>
<password>User</password>
</level>
</authorization_levels>
<masterserver_account>
<login>n_sm5</login>
<password>mypw</password>
<validation_key>mykey</validation_key>
</masterserver_account>
<server_options>
<name>$i$f80n!$777faculty$f80|$fffShootmania Release Royal Turnier</name>
<comment>$f80Good Luck and Have Fun</comment>
<hide_server>0</hide_server> <!-- value is 0 (always shown), 1 (always hidden), 2 (hidden from nations) -->
<max_players>32</max_players>
<password>xxxxxx</password>
<max_spectators>32</max_spectators>
<password_spectator>xxxxx</password_spectator>
<keep_player_slots>False</keep_player_slots> <!-- when a player changes to spectator, hould the server keep if player slots/scores etc.. or not. -->
<ladder_mode>forced</ladder_mode> <!-- value between 'inactive', 'forced' (or '0', '1') -->
<enable_p2p_upload>True</enable_p2p_upload>
<enable_p2p_download>False</enable_p2p_download>
<callvote_timeout>60000</callvote_timeout>
<callvote_ratio>0.5</callvote_ratio> <!-- default ratio. value in [0..1], or -1 to forbid. -->
<callvote_ratios>
<voteratio command="Ban" ratio="-1"/>
<!-- commands can be "Ban", "Kick", "RestartMap", "NextMap", ... -->
</callvote_ratios>
<allow_map_download>True</allow_map_download>
<autosave_replays>False</autosave_replays>
<autosave_validation_replays>False</autosave_validation_replays>
<referee_password>n!ref</referee_password>
<referee_validation_mode>0</referee_validation_mode> <!-- value is 0 (only validate top3 players), 1 (validate all players) -->
<use_changing_validation_seed>False</use_changing_validation_seed>
<disable_horns>False</disable_horns>
<clientinputs_maxlatency>0</clientinputs_maxlatency> <!-- 0 mean automatic adjustement -->
</server_options>
<system_config>
<connection_uploadrate></connection_uploadrate> <!-- Kbits per second -->
<connection_downloadrate></connection_downloadrate> <!-- Kbits per second -->
<allow_spectator_relays>True</allow_spectator_relays>
<p2p_cache_size>800</p2p_cache_size>
<force_ip_address></force_ip_address>
<server_port>2394</server_port>
<server_p2p_port>3494</server_p2p_port>
<client_port>0</client_port>
<bind_ip_address></bind_ip_address>
<use_nat_upnp></use_nat_upnp>
<force_use_local_address>True</force_use_local_address>
<gsp_name>n!faculty e.V.</gsp_name> <!-- Game Server Provider name and info url -->
<gsp_url>www.faculty.de</gsp_url> <!-- If you're a server hoster, you can use this to advertise your services -->
<xmlrpc_port>5044</xmlrpc_port>
<xmlrpc_allowremote>True</xmlrpc_allowremote> <!-- If you specify an ip adress here, it'll be the only accepted adress. this will improve security. -->
<blacklist_url></blacklist_url>
<guestlist_filename></guestlist_filename>
<blacklist_filename></blacklist_filename>
<title>SMStorm</title> <!-- SMStorm, TMCanyon, ... -->
<minimum_client_build></minimum_client_build> <!-- Only accept updated client to a specific version. ex: 2011-10-06 -->
<disable_coherence_checks>False</disable_coherence_checks> <!-- disable internal checks to detect issues/cheats, and reject race times -->
<use_proxy>False</use_proxy>
<proxy_login></proxy_login>
<proxy_password></proxy_password>
</system_config>
</dedicated>
if nothing goes right, go left!
Re: ManiaPlanet 2 Beta Server 2013-04-09
They will bring out the client update tommorow morning, you can't connect because you need the clientupdate to connect to the new versionaloukat wrote:When i try to cenect, i always get an error:Code: Select all
xx
Please Update: Youre Game Version is not the same as the Serverversion.
BUt there isn't an update...
Anyone has an Idea?Code: Select all
xx

Re: ManiaPlanet 2 Beta Server 2013-04-09
http://forum.maniaplanet.com/viewtopic. ... 31#p157431 :
./ManiaPlanetServer
./ManiaPlanetServer.exe
./UserData/Packs/Elite.Title.Pack.Gbx
./UserData/Scripts/Libs/Nadeo/ShootMania/KingOfTheLobby.Script.txt
./UserData/Scripts/Libs/Nadeo/ShootMania/ScoresTable.Script.txt
./UserData/Scripts/Modes/ShootMania/Battle.Script.txt
./UserData/Scripts/Modes/ShootMania/Realm.Script.txt
./UserData/Scripts/Modes/ShootMania/Siege.Script.txt
The changed files are:Hylis wrote:btw, the server is updated (zip is written over)
./ManiaPlanetServer
./ManiaPlanetServer.exe
./UserData/Packs/Elite.Title.Pack.Gbx
./UserData/Scripts/Libs/Nadeo/ShootMania/KingOfTheLobby.Script.txt
./UserData/Scripts/Libs/Nadeo/ShootMania/ScoresTable.Script.txt
./UserData/Scripts/Modes/ShootMania/Battle.Script.txt
./UserData/Scripts/Modes/ShootMania/Realm.Script.txt
./UserData/Scripts/Modes/ShootMania/Siege.Script.txt
Developer of XASECO for TMF/TMN ESWC & XASECO2 for TM²: see XAseco.org
Find your way around the Mania community from the TMN ESWC hub, TMF hub, TM² hub, and SM hub
Find your way around the Mania community from the TMN ESWC hub, TMF hub, TM² hub, and SM hub
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- Joined: 13 Apr 2011, 19:46
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- Contact:
Re: ManiaPlanet 2 Beta Server 2013-04-09
Just tested the update on our Stad server, but unfortunately we still encounter the same gui-bug: no chat possible and no gui visible. I hope the client update tomorrow will be cross-compatible for the Stadium and Canyon dedicateds so that you can just first focus on the SM-release. We know you will focus on the Stadium and Canyon dedicateds as soon as there is time for it!! 
Greetz,

Greetz,
HaagseSmurf
Check Smurfen.net and / or Smurfen.nu for all info.
You can also like our facebookpage at FaceBook Smurfen.net.
Or just visit
our Smurfen.net Canyon servers,
the Smurfen.net Valley and Royalserver.
Check Smurfen.net and / or Smurfen.nu for all info.
You can also like our facebookpage at FaceBook Smurfen.net.
Or just visit
our Smurfen.net Canyon servers,
the Smurfen.net Valley and Royalserver.
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