Shootmania Storm 1.0

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infarctus
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Re: Shootmania Storm 1.0 RC1 (live)

Post by infarctus »

Any direct link for the full game version?
Maniaplanet news website about coverage, Streams and major events :
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Website : http://mania-actu.com
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BlackEddy
Posts: 50
Joined: 01 Sep 2012, 10:56
Location: Latvia (Lettonie,Lettland)

Re: Shootmania Storm 1.0 RC1 (live)

Post by BlackEddy »

infarctus wrote:Any direct link for the full game version?
http://blog.maniaplanet.com/
Look here
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fng_thatoneguy
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Re: Shootmania Storm 1.0 RC1 (live)

Post by fng_thatoneguy »

LuckyBoy wrote:
fng_thatoneguy wrote:Question... are we going to need to recompute maps for this new release?
Storm block datas have been updated (and only Storm).
So yes all Storm lightmaps (embedded in maps) have to be recomputed for this version.
Please note you can still play with old map on new version, but you'll experience graphic glitches at some places (it's recommended to re-compute).
Thanks
LuckyBoy
Yeah, that's mega-important for S4A server admins!!! Thanks for the clarification!
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dreammyw0w
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Re: Shootmania Storm 1.0 RC1 (live)

Post by dreammyw0w »

Questions & Remarks :

- When rockets hit eachother, is there any effect then? Cuz i saw a big explosion in a game i played. Maybe im hallucinating. Anyways i thought it was cool. ( NO, it wasnt the arrow. )

- Combo mode is cool. Something new, ill play it more for sure^^

- LP for Elite losers isnt really an improvement if u ask me.

- The redesign in Elite is good. The scorebar is toooooo big tho. Out of proportion.

- Dont display Steamfriends in Maniaplanet friends please. ( Maybe if they have shootmania then its okay I guess. )
Friends without any maniaplanet game shouldnt be displayed in the maniaplanet friendslist.

- Did sound change? I hear things louder now. Dont know if its better or worse. I seem to hear more, but less accurate.

- The models are sharper/brighter. I can see enemies better.

- The maps are brighter too. Its better.

- I have more FPS^^

- Rockets seem more colorfull. Good! But make them the same color as your character.

- When you hit an enemy you get some sort of sparkle effect visual feedback. Nice!
Last edited by dreammyw0w on 10 Apr 2013, 11:38, edited 1 time in total.
LORDMORGOTH
Posts: 66
Joined: 14 Jul 2012, 11:44

Re: Shootmania Storm 1.0 RC1 (live)

Post by LORDMORGOTH »

my steam downloaded it in background without me even notice about it and i think it was ver fast... great thing. Thank you nadeo
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coolsnake
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Joined: 02 Jun 2012, 07:29

Re: Shootmania Storm 1.0 RC1 (live)

Post by coolsnake »

Props Nadeo, you do keep surprising me. New weapon, horde mode, combo, blocks, official matchmaking, clublinks. It's like ice cream with 5 different flavours you like.
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fng_thatoneguy
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Re: Shootmania Storm 1.0 RC1 (live)

Post by fng_thatoneguy »

fng_thatoneguy wrote:The UI is back on the TrackMania servers with the client update, but it brings me to my next question:

Question 2:
Am I seeing the single player 5-minute timer in multiplayer?! Are we able to run official times while in multi or was this a mistake? :lol:
Sorry, shameless bump for my question so it doesn't get lost.

(and thanks for the answer to the other one!)
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Hylis
Nadeo
Nadeo
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Re: Shootmania Storm 1.0 RC1 (live)

Post by Hylis »

A mistake :)


Dreammyw0w and sadzealot,

Any major version comes with some smaller things to adapt in the wave. The Elite ladder points are being worked out because there are new parameters. At high levels (>50K) it will be more about the team winning, and at lower level, it will take the score into account (to avoid losing everything when you are matchmaked with bad players at start)

The ladder is always tricky on start, since it is still in evolution. We will reach a state of 0-100K full range ladder, with fine tuned functions a little later, but I am really confident that it will work well.

For other points, let see later how to adapt/improve/answer them



Coolsnake :roflol:
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PapyChampy
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Re: Shootmania Storm 1.0 RC1 (live)

Post by PapyChampy »

sadzealot wrote:
PS! The updates to your current maps is a disgrace in terms of improving gameplay on them. CastleCrasher in particular is a mess - http://i.imgur.com/J1wNnwo.jpg

I'm assuming these changes were done solely for the purpose of displaying as many new blocks as possible. Becuase one thing's for sure, they don't make the maps any better (Same could be said for Fortress. Collided was for the most part OK, but it's also the one that's the most untouched from the ones I've seen so far)
The angles are different, the grills are gone, and yeah, the purpose of this update was to illustrate some of the new blocks.

Maybe it's a little too soon to say that the maps are badly updated. In any way, I'd like to know precisely what is wrong with the maps, so I can improve them.

From the feedbacks I've gathered, you're the first one to say that it's a bad thing.
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rzn
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Re: Shootmania Storm 1.0 RC1 (live)

Post by rzn »

this download is taking ages...
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