Enable Beta 2 walljumps in the map editor?

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Thundire
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Enable Beta 2 walljumps in the map editor?

Post by Thundire »

As the title said, is there a way to enable Beta 2 walljumps in "test mode" in the map editor?
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steeffeen
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Re: Enable Beta 2 walljumps in the map editor?

Post by steeffeen »

not directly

but you could use a map type script that supports starting a corresponding game mode inside the editor, then only the game mode needs to support your gameplay version ^.^
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    Thundire
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    Re: Enable Beta 2 walljumps in the map editor?

    Post by Thundire »

    steeffeen wrote:not directly

    but you could use a map type script that supports starting a corresponding game mode inside the editor, then only the game mode needs to support your gameplay version ^.^
    Okay, so how do I fix a b2 elite script? ^^
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    steeffeen
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    Re: Enable Beta 2 walljumps in the map editor?

    Post by steeffeen »

    oh man i tried like everything ^.^
    i could provide you a map type script that allows you to start elite but you can't enable the Beta2 settings...
    i'm stuck, sorry
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      Re: Enable Beta 2 walljumps in the map editor?

      Post by Thundire »

      steeffeen wrote:oh man i tried like everything ^.^
      i could provide you a map type script that allows you to start elite but you can't enable the Beta2 settings...
      i'm stuck, sorry
      Wellwell, I guess I'll just have to set up a server to try it out in b2 : (
      Thanks anyway!
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      steeffeen
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      Re: Enable Beta 2 walljumps in the map editor?

      Post by steeffeen »

      Thundire wrote:Wellwell, I guess I'll just have to set up a server to try it out in b2 : (
      Thanks anyway!
      just to make sure: you know that a local/multiplayer game opened ingame is enough? ^^
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        Thundire
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        Re: Enable Beta 2 walljumps in the map editor?

        Post by Thundire »

        steeffeen wrote:
        Thundire wrote:Wellwell, I guess I'll just have to set up a server to try it out in b2 : (
        Thanks anyway!
        just to make sure: you know that a local/multiplayer game opened ingame is enough? ^^
        Yeah, I believe I do. ; ) But you still have to compute shadows everytime you make a small change, right?
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        steeffeen
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        Re: Enable Beta 2 walljumps in the map editor?

        Post by steeffeen »

        Thundire wrote:Yeah, I believe I do. ; ) But you still have to compute shadows everytime you make a small change, right?
        ah yeah right, that's probably the biggest problem about the whole thing ^^
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