[TM2] EDITOR: Editor skinning walls bug

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dePaljas
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[TM2] EDITOR: Editor skinning walls bug

Post by dePaljas »

Hi,

I noticed I can't seem to use any of the skins for the walls on Stadium 2, like LaserRedLeft, BallLeft, etc.

It just stays static black matrix. Any suggestions? The signs etc. skin just fine.
Last edited by dePaljas on 25 Apr 2013, 17:55, edited 2 times in total.
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Demented
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Re: Skinning walls

Post by Demented »

Are you talking about Stadium2?
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dePaljas
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Re: Skinning walls

Post by dePaljas »

Yep. Edited OP thx.
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Demented
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Re: Skinning walls

Post by Demented »

That's a bummer, I liked those animated wall skins. I haven't tried the new Stadium yet. Still waiting for the official version. Perhaps it's because it is still in beta?
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dePaljas
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Re: Skinning walls

Post by dePaljas »

Yep, could be beta issue, but was hoping to get confirmation.

Anyone else suffering from this issue?
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Omnixor
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Re: Skinning walls

Post by Omnixor »

I do, either I get black wall or checkered red one.
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oliverde8
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Re: Skinning walls

Post by oliverde8 »

Addings signs still works there was 1 limitation. TMNF did support bik videos in the sign posts. ManiaPlanet didn't but it suppose to do now; never tried.
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Demented
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Re: Skinning walls

Post by Demented »

I've coppied some animated .bik signs that I made for TMUF into canyon and they do work just fine. The balls and lasers wall animations are different though and I haven't messed with them yet.
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dePaljas
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Re: [TM2] EDITOR: Editor skinning walls bug

Post by dePaljas »

Ok thanks, but that would involve uploading your boards to the web and use locators to ensure that the skins are visible when others drive your track, since the fact remains, I suppose that out of the box, the available options in the editor do not work:

Image

Whichever of the above options you choose, the skin will remain black matrix.

Seems like a bug to me.
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