Transition from [StadiumCircuitBase] to Roads

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2Zons
Posts: 5
Joined: 07 May 2013, 08:44

Transition from [StadiumCircuitBase] to Roads

Post by 2Zons »

I am trying to find a smooth transition from the flat [StadiumCircuitBase] pieces to normal track or [StadiumRoadMain]. I have tried everything I can think of. The closest is [StadiumCircruitRampSmall1X05] and then [StadiumPlatformToRoad] but it leaves a small curb between the the ramp and the circuit base. There is a smooth transition from the stadium base to the circuit loop pieces but I would like to know how to do a smooth transition from circuit base to roads.

Anyone figure this one out?

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Fluffykins
Posts: 44
Joined: 27 Mar 2013, 18:17
Location: USA

Re: Transition from [StadiumCircuitBase] to Roads

Post by Fluffykins »

Wait, what do you mean? You mean the square blocks and the mane road?
2Zons
Posts: 5
Joined: 07 May 2013, 08:44

Re: Transition from [StadiumCircuitBase] to Roads

Post by 2Zons »

Fluffykins wrote:Wait, what do you mean? You mean the square blocks and the mane road?
Exactly, The flat square blocks and normal road.
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TMarc
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Re: Transition from [StadiumCircuitBase] to Roads

Post by TMarc »

Would you please indicate the block numbers? bottom row - middle row - top row, e.g. 3-2-4, or post a screenshot from the editor?
This would make the identification and the help much easier ;)
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Fluffykins
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Location: USA

Re: Transition from [StadiumCircuitBase] to Roads

Post by Fluffykins »

4-5-4 works fine for it, if you're talking about the blocks in 5.
Marc, I think he's trying to say this.
2Zons
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Joined: 07 May 2013, 08:44

Re: Transition from [StadiumCircuitBase] to Roads

Post by 2Zons »

Thanks guys, that's it. (4-5-4)

I was using the actual name of the blocks, given to you by the "LatestBlocks" mod that comes with the editor.
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TMarc
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Re: Transition from [StadiumCircuitBase] to Roads

Post by TMarc »

ah, you mean the script plugin :thumbsup:

well, the community is used to indicate the block numbers, this is straight forward and much more intuitive, especially to find the block in the editor.

The names indicated by the plugin are rather usefull for the modders, because they need to know and to find the textures of the blocks ;)
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