well it's not about the hiding, rather about forcing the script, because the players could still change the script and create invalid maps....steeffeen wrote:a small question: while the game mode script of a title pack is kind of hidden and can't be read, why isn't that the case for the map type script as well? i know a map type isn't such a big deal but yeah.. why?
other question:
does anyone know what exactly defines the order of the custom blocks folders in a title pack?
for me it seems as if it's sorted alphabetically by the first characters only...
because renaming a folder "Wood" to "cWood" leads to the first place for this folder but:
"cWoodNormal" is in front of "cWoodGiant"...
N in front of G? Go home maniaplanet, you're drunk...