New update!

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TheXPlaying
Posts: 146
Joined: 15 Mar 2013, 15:07
Location: Italy

Re: New update!

Post by TheXPlaying »

Hylis wrote:avoid to express your oppinion as being the "community".
Sure, it's just me... of course.
There's nothing written on the forum and there's nothing going on on the chat while we play the game, it's just me.

I have nothing more to say, keep going the way you want.
http://www.youtube.com/TheXPlaying

"I just want to watch the world burn."
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dreammyw0w
Posts: 690
Joined: 04 Jan 2013, 17:34
Location: Antwerp

Re: New update!

Post by dreammyw0w »

TheXPlaying wrote:Is it just me or anyone else out there feels like we've just been f*cked?
... After all the good words that have been spent in the last days, all i see is a lot of new stuff and few fixes.
So much for the "we listen to the community": the community was clearly stating "we don't want new stuff, we want fixes FIRST", and this is what we got... arrowpad... friggin arrowpad... :cry:
*THUMBS DOWN*
I understand your frustation and maybe you are right. But dont forget we also got a little improvements we did want :)
Xplaying has a point NADEO :p sorry, but I like the update tho.

For competitive players there hasnt changed much ( visibly ). It feels like we have been waiting more than a month to get "icons in the killfeed"... + the changelog says nothing :D so it feels a bit dissapointing. I understand Xplaying's frustation.
Last edited by dreammyw0w on 16 May 2013, 19:02, edited 1 time in total.
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Ozon
Posts: 956
Joined: 24 Aug 2011, 13:12
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Re: New update!

Post by Ozon »

I am happy with the update so far, but there is this thing:

(I'm not putting this into the bug report, because this is something that might is a result of you trying to put out the water jump)
http://www.youtube.com/watch?v=8hVnISzG ... e=youtu.be

Other thing:
You really need to fix the cam2 and the other things. I know you have much more work to do, but people are not as patient as you might think ;)

:1010
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ManiaExchange Lead Developer, video person and experienced project organizer.
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Hylis
Nadeo
Nadeo
Posts: 3933
Joined: 14 Jun 2010, 11:58

Re: New update!

Post by Hylis »

TheXPlaying wrote:
Hylis wrote:avoid to express your oppinion as being the "community".
Sure, it's just me... of course.
You are using wrong logic here: "just you" is different than "not the community"

There is only the need to have some players to disagree with you to demonstrate that you are not "the community" even if there could be many players that agree with you. Every time I see someone that express himself as "the community", I feel that he would do a lesser job at taking into account many opinions, since he seems to believe that everybody think the same, exept the developper of course (which would be really strange)

edit: and btw, if you are making reference to the Elite requirements of the last days, you are really underestimating the way the development is made and time it can take since I made a comment on the list at (Yesterday, 15:59) It is a little like the mistake you made by thinking that the arrow pad would be made by the same people as working on this type of features.

I still hope you will apologize for the way you have expressed yourself.
Kak0
Posts: 156
Joined: 11 May 2012, 09:25

Re: New update!

Post by Kak0 »

luftisbollentm2 wrote:Do i need to dl the bot script again ?
You will find all the information you need about the bots in the dedicated thread, especially the detailed changelog of today's update ;-)
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djhubertus
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Joined: 09 Jul 2012, 18:30
Location: Poland
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Re: New update!

Post by djhubertus »

- Create item & dynamic objects
- New items / objects api and features
where ? :O
My Gamemodes:
MP4 - Countdown, Firefight
MP3 - Reduction, Overload, Flashpoint, Territory, SM Race, Escape
MP2 - Search & Destroy, Oscillation, Instagib
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eyebo
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Joined: 15 Jun 2010, 12:01
Location: Kansas, USA
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Re: New update!

Post by eyebo »

luftisbollentm2 wrote:Canyon: New cars ^^
What? I don't see any.

Also, Kovash wrote some nice stuff about the update, but he wrote in the reports forum. I wanted to quote some of it here.
Kovash wrote:Hey,
I just noticed the new pictures in the stadium track editor. First it was a bit strange but actually I like it. And the pointers for the direction on the cps came back, that's great :thumbsup:

[snip]

I also noticed some differences : when I break there seems to be a red light at the back of the car, certainly a simulation of the brake pads' heat. Also, when driving on the grass the marks are differents (when can see a ground similar to dirt's one, certainly because the car removed the grass).
I didn't noticed any issue with those updates, just wanted to congrat you :clap:
(and say that I'm waiting so much for the new stadium blocs !)
(Source)
Former QC Manager at Ubisoft Nadeo.
My tracks on: Mania Exchange (TM2) | TrackMania Exchange (TMUF)

For the devs: Ryzen 7 1800X / 32GB RAM / GTX 1080 (477.22) @ 3840x2160 / Win10 64bit
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TheXPlaying
Posts: 146
Joined: 15 Mar 2013, 15:07
Location: Italy

Re: New update!

Post by TheXPlaying »

Don't really feel like discussing things with someone who interprets words in the worst possible way (when i said "the community", i think it was kind of clear i wanted to say "the majority of the community", but you used it as a weapon against me, turning it into "i am the community").
Hylis wrote:Every time I see someone that express himself as "the community", I feel that he would do a lesser job at taking into account many opinions, since he seems to believe that everybody think the same.
Don't worry, you will never have to deal with my opinions again. Time is gold, i hate to waste it.

My language is strong 'cause so are my feelings.
I don't see myself in the wrong and i don't feel like i have something to apologize for.

@ Dreamy: thanks for the support mate.

Have a nice one!
http://www.youtube.com/TheXPlaying

"I just want to watch the world burn."
MrA
Posts: 526
Joined: 15 Jun 2010, 17:10

Re: New update!

Post by MrA »

Now I look forward to reviewing my 60 or so maps to see if I need arrows, curved tech blocks, or new lights included :roflol:

I still cant remove 'royal exp' from stations ;)
yes that's the biggest problem in my life :lol:

Some of the Stadium block icons make very little sense, they are marked as road, but are not roads, they are pipes and lights among other things.

Hylis, whatever you do, some people wont have any appreciation, don't worry about it ;)
Enjoying TMOne
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PapyChampy
Posts: 817
Joined: 15 Jun 2010, 15:02
Location: Paris

Re: New update!

Post by PapyChampy »

MrA wrote:
Some of the Stadium block icons make very little sense, they are marked as road, but are not roads, they are pipes and lights among other things.
That's because those blocks have the same connecting behaviour as roads. (You can cross them, etc)
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