Most popular custom titles

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Hylis
Nadeo
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Re: Most popular custom titles

Post by Hylis »

Akbalder wrote:I know that it's still possible to create custom gamemodes in the main title but it seems that you are pushing things to create title packs instead.
My question is "What is you vision for the future? A lot of title packs or title packs only when it's a technical necessity ?".

Right now, I think that it's difficult for a player to understand why some gamemodes are in the main title pack and why some titles are in custom title packs. :?
There is a top ranking on Storm, that will mainly be Battle, Siege and eventually Realm one day if it becomes popular. But you need a specific ranking for 1vs1, 3vs3, Royal (since it is FFA) obstacle (a little like platform of TM) etc. If Melee were popular, it would benefit of having it's own title. This is for the example of rankings.

As for datas, you can think of it as applications and web page. I tend to see "on the fly" custom things as web page, and "titles" as applications, requirement installation first, updates, custom stable rankings etc. The title pack creator is the owner of the ranking and we shall try to provide tools to customize it more.

Meanwhile, each title requires ressources for our server per player: clouding of saves, persitent profile data, title clouding, downloading rankings, tracking etc. So we are trying to limit the number of active titles per players. It is a little like the saving slot of PS1 cartridges.

These are the logics behind, but even if you probably know all of this, I can't tell how the future will be (happily I think) to really answer your question.
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eyebo
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Re: Most popular custom titles

Post by eyebo »

I'm curious, do the statistics include time spent playing solo tracks, building in the editor, and generally doing stuff that is not on multiplayer servers?

Also, I had merged this post from a different topic, but it ended up on the previous page here, so you might have missed it:
rubb wrote:Please,may I ask how these pack stats are calculated?.
Former QC Manager at Ubisoft Nadeo.
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rubb
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Re: Most popular custom titles

Post by rubb »

eyebo wrote:I'm curious, do the statistics include time spent playing solo tracks, building in the editor, and generally doing stuff that is not on multiplayer servers?

Also, I had merged this post from a different topic, but it ended up on the previous page here, so you might have missed it:
rubb wrote:Please,may I ask how these pack stats are calculated?.
Thank you for the feedback eyebo,indeed I had'nt seen it.
Hylis
Nadeo
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Re: Most popular custom titles

Post by Hylis »

I wished to watch today to confirm, but logically, it is when a player 'enter' a title (from the station to the main menu of it) to the exit. So it includes all things like solo, editor & multiplayer
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jonthekiller
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Re: Most popular custom titles

Post by jonthekiller »

And the time in the menu afk?
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Hylis
Nadeo
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Re: Most popular custom titles

Post by Hylis »

there is a limit per player
Hylis
Nadeo
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Re: Most popular custom titles

Post by Hylis »

A little update

wtc
Stunters
Raid
SDpro
Hit'N'Run
Invasion
Tipiizor
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Re: Most popular custom titles

Post by Tipiizor »

Excellent :D
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lino
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Re: Most popular custom titles

Post by lino »

WTC powaaa :yes: Trial is a like a new game, a free one... :clap:
Hylis
Nadeo
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Re: Most popular custom titles

Post by Hylis »

Storm Combo
Storm Heroes
Canyon Platform
Canyon wtc
Storm SDpro
Storm Royal XP
Canyon Stunters
Canyon Raid
Storm Hit'N'Run
Stadium Stunters
Storm Invasion
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