PF track is now DEAD - Thanks

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eyebo
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Re: PF track is now DEAD - Thanks

Post by eyebo »

Anyone who has the patience and fortitude to make a PF in the first place is NOT a noob, at least in my book. I tried making one once. I got about 30 seconds built and gave up. :roflol:

And yeah, the fact the game is still in beta could be a little more obvious in-game, stamped on the title screen or something.

Regarding broken PFs... the old PFs in Canyon can only be seen by looking at replays now. Do you happen to have a replay of what you built so far? Maybe in your autosave replays? Maybe at least you could make a video of the replay and show people what you made.
Former QC Manager at Ubisoft Nadeo.
My tracks on: Mania Exchange (TM2) | TrackMania Exchange (TMUF)

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happybrad
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Re: PF track is now DEAD - Thanks

Post by happybrad »

eyebo wrote: Do you happen to have a replay of what you built so far? Maybe in your autosave replays? Maybe at least you could make a video of the replay and show people what you made.
I do have a replay - so I have peace with that. I don't think I'll post it though. All I'll get is annoying comments because the masses won't understand that it was "Under Construction" and it looks a lot like trying to see a person when all you have is a skeleton in front of you. Maybe I'll sneak it in as a bonus "GPS" in my upcoming Official Released PF.
Fix
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Re: PF track is now DEAD - Thanks

Post by Fix »

Sorry for your PF. It is a lot of work lost.
Thank you Eyebo for always being such a good person and spreading good and peacefull spirit in the community :thumbsup:
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Whitestar
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Re: PF track is now DEAD - Thanks

Post by Whitestar »

I guess we should all try to keep a good and positive tone in the forums. I for one stand corrected. Apologies for my sharp/negative comment.
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