[TM2] Firewall problems

Talk here if you need help about Maniaplanet or its games

Moderator: English Moderator

EtgarSH
Posts: 7
Joined: 18 May 2013, 18:33

Re: [TM2] Firewall problems

Post by EtgarSH »

Omnixor wrote:
TMarc wrote:which router are you using?

which firewall / anti-virus are you using on your machine? Some do still block even if disabled.

One thing to see if the port is free on your machine: open a cmd window and enter the following command:
netstat -na
if the ports are liste there even if ManiaPlanet or the dedicated server are not running, then you have some other tool that is using the ports.
Netgear
Windows Defender. Mcaffee, but I deleted it. I used netstat -na and I didn't see 3450 and 2350.
User avatar
TMarc
Posts: 15255
Joined: 05 Apr 2011, 19:10
Location: Europe
Contact:

Re: [TM2] Firewall problems

Post by TMarc »

ok.
Now if you run simply ManiaPlanet (with default network settings: Ports 2350, 3450), you should see them using netstat -na.
Same for the dedicated server.
If you try to run both (dedicated server and client) make sure you have configured different ports in the client and in the server.
EtgarSH
Posts: 7
Joined: 18 May 2013, 18:33

Re: [TM2] Firewall problems

Post by EtgarSH »

TMarc wrote:ok.
Now if you run simply ManiaPlanet (with default network settings: Ports 2350, 3450), you should see them using netstat -na.
Same for the dedicated server.http://forum.maniaplanet.com/index.php
If you try to run both (dedicated server and client) make sure you have configured different ports in the client and in the server.
When I started the dedicated server I did netstat -na and I saw only port 2350. it was like this:
[0.0.0.0] (strange):2350
User avatar
TMarc
Posts: 15255
Joined: 05 Apr 2011, 19:10
Location: Europe
Contact:

Re: [TM2] Firewall problems

Post by TMarc »

If the server and the firewall are configured properly,
you should see the following with netstat:
Protocol local address
TCP 0.0.0.0:2350
TCP 0.0.0.0:3450
UDP 0.0.0.0:2350

It is 0.0.0.0 as long as no one connected.

TCP is used to establish the connection, and later it is used as fallback if UDP is not working properly.
But for the ingame data exchange (P2P etc) UDP is used by preference.

Please check the console output of the dedicated server in case there is an error there.
Post Reply

Return to “Support & Bug Reports”

Who is online

Users browsing this forum: No registered users and 1 guest