[FIXED] 2D Triangles

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BLiNNeMaNS
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Joined: 04 Jul 2011, 22:24
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[FIXED] 2D Triangles

Post by BLiNNeMaNS »

Thanks so much for the new blocks [TM2S], especially 4-5-6..

There's just a few things missing in the final release of tm2 stadium i think were missed during testing:

2D-Triangles (fixed)
Of course there's the everlasting 2d triangles stuff, it's been partly fixed but still misses the manual input of the XYZ coords, which is needed to draw sharp straight lines or create a movement sequence like i did on the intro in Glitch.
The intro on glitch was only possible due to import from tmnf.
Image
update:
Teardrop wrote:This bug is fixed, but since we just updated the data of the game, and not the .exe, it still exists in the game. Will be fixed in the next update.
Last edited by BLiNNeMaNS on 22 Jun 2013, 04:51, edited 7 times in total.
Hylis
Nadeo
Nadeo
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Re: Trackmania2 release "bugs"

Post by Hylis »

I have written down the 2d triangles, maybe in the next week update, can't tell.
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Teardrop
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Joined: 02 Dec 2011, 19:47

Re: Trackmania2 release "bugs"

Post by Teardrop »

BLiNNeMaNS wrote:
Of course there's the everlasting 2d triangles stuff, it's been partly fixed but still misses the manual input of the XYZ coords, which is needed to draw sharp straight lines or create a movement sequence like i did on the intro in Glitch.
The intro on glitch was only possible due to import from tmnf.
Image
This bug is fixed, but since we just updated the data of the game, and not the .exe, it still exists in the game. Will be fixed in the next update.
User avatar
BLiNNeMaNS
Posts: 422
Joined: 04 Jul 2011, 22:24
Contact:

Re: Trackmania2 release "bugs"

Post by BLiNNeMaNS »

that's awesome news, thanks a lot!
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