[TM2S Release] Brake light bug on "Very Fast" shader quality

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tm2_stadium_beta
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Joined: 28 Feb 2013, 01:36

[TM2S Release] Brake light bug on "Very Fast" shader quality

Post by tm2_stadium_beta »

Hello everyone!

Image Image Image Image

As you guys can see from pictures above, brake light is barely visible on shader quality "Very Fast". Although I'd like those brake lights on Fast, Nice and Very Nice shaders to be more visible (brighter or idk), I mean, so you can clearly see, (when you watching somebody's replay from TMX, for example) whether a player brakes or not, and how exactly he does it (repetitive or normal slide etc.)...

Congrats with the game's release! See ya on the track!
Last edited by tm2_stadium_beta on 23 Jun 2013, 15:21, edited 2 times in total.
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TMarc
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Re: [TM2S Release] Brake light bug on "Very Fast" shader qua

Post by TMarc »

Good finding :thumbsup:

It even seems the texture is missing the Alpha channel, as it is white around the red lights.
Actually I couldn't make the bloom work, this would add some more light.

The brake light is also hidden below the spoiler, it is nearly not visible with camera 1 and 2 in regular play,
but you know yourself when you're breaking ;)
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