ManiaPlanet 2 Beta Server 2013-07-02b

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xbx
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Re: ManiaPlanet 2 Beta Server 2013-07-02b

Post by xbx »

spaii wrote:Client updated and Server updated to version b

Allways disconnected when we reach finish line ;)
Ahh.
I tried it with the latest version of stunters here,
but maybe I didn't go to the finish line know that you mention it...

I'll investigate some more..
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slugish
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Re: ManiaPlanet 2 Beta Server 2013-07-02b

Post by slugish »

kremsy wrote:The laggs on the begin of the rounds are in Elite.
This has been happening to me for several months. I will check to see if is better/worse when I finish updating.
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Re: ManiaPlanet 2 Beta Server 2013-07-02b

Post by spaii »

xbx wrote:I'll investigate some more..
thx ;)
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Re: ManiaPlanet 2 Beta Server 2013-07-02b

Post by reaby »

Can you enable ChatSendServerMessages to be redirected, with this:

$this->connection->chatEnableManualRouting(true, true);

it works right if i don't force manual routing, when i enable the manual routing, the server messages will not appear anymore... which should be the case with $this->connection->chatEnableManualRouting(true, false);
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Re: ManiaPlanet 2 Beta Server 2013-07-02b

Post by reaby »

well, the problem behind this odd request is, that the chat is now unusable. I started to write a chat plugin that gives the old behavior of the chat back, but it's not possible.
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Re: ManiaPlanet 2 Beta Server 2013-07-02b

Post by slugish »

I was one of the ones pushing for disappearing chat. I agree that it may be happening a little too fast though.
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Re: ManiaPlanet 2 Beta Server 2013-07-02b

Post by spaii »

xbx wrote:
spaii wrote:Allways disconnected when we reach finish line ;)
It's ok now, :thx:
thx :thumbsup: 1138
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Re: ManiaPlanet 2 Beta Server 2013-07-02b

Post by TMarc »

spaii wrote:thx :thumbsup: 1138
We're not at LucasFilm here :mrgreen:
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Re: ManiaPlanet 2 Beta Server 2013-07-02b

Post by magnetik »

kremsy wrote:By the way what are the server tags?
It's gonna be used to add some information on the server (specific map pack, type of server etc).

We will communicate on it when it's usable :thumbsup:
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