But the idea of the map with the huge well, it sound pretty funny

Thx for finding and for translating the article.
Moderator: English Moderator
That's right, tcq, I didn't think of that yet.tcq wrote:Just think about the practical issue with the KI. How the hell will you program a AI, which is able to find the ways through a user made map, while using jump pads and stuff? Even if it's programmable, it will need so much of calculation that it's not feasible to run more than 1-2 instances on one PC and being able to play it also on it.
But the idea of the map with the huge well, it sound pretty funny
Thx for finding and for translating the article.
You got me there, i meant AI and messed something up in my head. But if this would be possible with Maniascript, there are definitly some geeks in this community which would be able to pull off a self coded AI. So let's hope nadeo holds this possibility or will integrate it sometime in the future as an updateseeba wrote:That's right, tcq, I didn't think of that yet.
But that leads me to the thought that you may be able to create your KI (or AI, as it would be in English, I think) via Editor or Script.
Like, you can tell them which way they can go, like a MediaTracker or something like that.
I really hope, something like that will be possible.
seeba wrote:That's right, tcq, I didn't think of that yet.tcq wrote:Just think about the practical issue with the KI. How the hell will you program a AI, which is able to find the ways through a user made map, while using jump pads and stuff? Even if it's programmable, it will need so much of calculation that it's not feasible to run more than 1-2 instances on one PC and being able to play it also on it.
But the idea of the map with the huge well, it sound pretty funny
Thx for finding and for translating the article.
But that leads me to the thought that you may be able to create your KI (or AI, as it would be in English, I think) via Editor or Script.
Like, you can tell them which way they can go, like a MediaTracker or something like that.
I really hope, something like that will be possible.
Who knows?wiidesire-2 wrote:not all can make a script
Knutselmaaster wrote:Who knows?wiidesire-2 wrote:not all can make a script
Maybe it will be relatively easy...
I'm sure the community will come up with nifty little programs using "script building blocks", containing all code for a certain behaviour/action, where you can assemble a script by just combining some of these blocks.
Storm was officially announced by Nadeo at Gamers Assembly.wiidesire-2 wrote:Knutselmaaster wrote:Who knows?wiidesire-2 wrote:not all can make a script
Maybe it will be relatively easy...
I'm sure the community will come up with nifty little programs using "script building blocks", containing all code for a certain behaviour/action, where you can assemble a script by just combining some of these blocks.
yeah but that will need some time.. and they dont have the time for that
maybe it will come later with the other environments
another one
why is it called Storm at Gamestar? I thought first one would be Cryo?
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