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LibXmlRpc_LoadingMap = MapNumber INT(1)
Moderator: NADEO
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LibXmlRpc_LoadingMap = MapNumber INT(1)
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Extend the warm up timer for x milliseconds:
String1: "WarmUp_Extend"
String2: "60000" (time in ms)
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Stop the warm up:
String1: "WarmUp_Stop"
String2: ""
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Name: "MatchmakingGetOrder"
Data: nothing
Note: The server sends this callback and then wait during 5 seconds to receive the "MatchmakingSetOrder" script event.
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Define a specific order for the players.
String1: "MatchmakingSetOrder"
String2: "Login1TeamA,Login2TeamA,Login3TeamA|Login1TeamB,Login2TeamB,Login3TeamB"
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String1: "LibXmlRpc_Lobby_SetRoundDuration"
String2: "INT(6000)" // Set RoundDuration to 6000 seconds.
Note: Define a SetRoundDuration inside LobbyMode
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String1: "LibXmlRpc_Lobby_Verbosity"
String2: "Silent" // Must be a setting in Lobby mode. (not sure)
Note: Lobby Verbosity
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String1: "TeamReady"
String2: "PlayerLogin1;PlayerLogin2;PlayerLogin3;" // PlayerLogin of TeamReady.
Note: TeamReady in WaitingList/WaitingQueue.
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Name: "LibXmlRpc_LoadingMap"
Data: An array with the number of the map
No, it's the number of map played since the script started. I can add the uuid and/or the index of the map in the maplist to the array if needed.Jojo_44 wrote:The number of the map means the index of the map in the matchsettings ? Why is the number returned as a String ?Code: Select all
Name: "LibXmlRpc_LoadingMap" Data: An array with the number of the map
regards, Jojo
Do you have the names of the callbacks and the name of the game mode?w1lla wrote:Some Callbacks dont seem to work anymore with the update on the github located here: 26th July 2013.
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