I like the new timespeed feature - very cool - but I was just trying to put some text in during the timespeed and it seems to cause the text to never end. It doesn't slow it down or extend the time in relation to the timespeed and it doesn't seem to matter whether I put the text or the timespeed in first.
Sorry if this has been brought up before, and I don't know whether it's just text that breaks. I checked for updates earlier as well btw, so I'm on the latest version.
[TM2][Editor - MT] Timespeed and Text
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Re: [TM2][Editor - MT] Timespeed and Text
I'd actually like to see a list from Nadeo of every media tracker feature and a detailed description with examples of how they work. There are things that either don't work or only work in certain modes.
Also, I'd love it if there was a simple slow motion feature. [IE: from time A to time B replayspeed=X]
Also, I'd love it if there was a simple slow motion feature. [IE: from time A to time B replayspeed=X]
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Re: [TM2][Editor - MT] Timespeed and Text
Demented wrote:I'd actually like to see a list from Nadeo of every media tracker feature and a detailed description with examples of how they work. There are things that either don't work or only work in certain modes.
Also, I'd love it if there was a simple slow motion feature. [IE: from time A to time B replayspeed=X]

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Re: [TM2][Editor - MT] Timespeed and Text
That's pretty much what timespeed is, doesn't work when you try to render it though. It's great for intro's and stuff.Demented wrote:Also, I'd love it if there was a simple slow motion feature. [IE: from time A to time B replayspeed=X]
Re: [TM2][Editor - MT] Timespeed and Text
As far as I know there is no way to create a slow motion effect in an "End of race" replay.
CPU: Intel I7-4770 64Bit @ 3.4Ghz.
Ram: 32GB DDR3
GPU: Geforce GXT 1060 6.2GB DDR5
Windows: 7 Pro SP1 64bit
Ram: 32GB DDR3
GPU: Geforce GXT 1060 6.2GB DDR5
Windows: 7 Pro SP1 64bit
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