I got the following questions, some of them might already have been asked, but here goes:
- When will multi-environment servers come to life? There currently is a real demand in the community for a good native solution for this.
- Are you planning on making more promotion (advertisement/etc.) for TrackMania and in particular for Canyon and Valley? Both had a good start, but you can see playernumbers decline day by day.
- Is there a possibility planned to promote your upcoming events/news? Maybe it would be possible to integrate this with several media: blog, forum, in-game, website, etc. (please don't link it to the competition manager).
- Are there plans to support the community websites and integrate them (if agreed) more into the game?
Ask A Dev Event! Submit Your Questions Now!
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Re: Ask A Dev Event! Submit Your Questions Now!
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Server Manager/webmaster of Smurfen.net, join us on Canyon, Valley and Royal!
ESL (Game) Staff Head for TrackMania (Stadium, Canyon and Valley).
Server Manager/webmaster of Smurfen.net, join us on Canyon, Valley and Royal!
ESL (Game) Staff Head for TrackMania (Stadium, Canyon and Valley).
-
- Posts: 77
- Joined: 28 Feb 2013, 01:36
Re: Ask A Dev Event! Submit Your Questions Now!
Here's my questions, if it's not too late ofc...
1) Are you going to implement one of those advanced anti-aliasing techniques?
It's a pity that we have only FXAA for "Very Nice" shader quality.
Ideally, it would be nice to have an option to chose between all of those existing techniques, like SSAA (FSAA), MSAA, CSAA, SMAA, TXAA, FXAA.
But in the first place, the one with the most quality / smoothness / jaggy freeness is needed to be added to currently available FXAA.
2) Is it possible to display the time with three digits after the decimal point (i.e. milliseconds) in solo, LAN mode and replay editor?
Sometimes it can be very useful. Okay, I'll try to explain why. When you get the same time in hundreds as the current world record, for example the WR is 00:59.698, and i just drove 00:59.69 in solo, but i don't know if my time is better, or worse, or equal to the current WR, because the game won't show me my time in milliseconds. So basically what i will need to do, to find out, is to go to the Mania Exchange and upload my replay there. But if i didn't get the WR yet, i most certainly will not want to upload it on the MX. So, yeah, it's kinda closed circle, without milliseconds in the game.
3) What is it like to work in NADEO? What is your typical workday like?
4) This:
1) Are you going to implement one of those advanced anti-aliasing techniques?
It's a pity that we have only FXAA for "Very Nice" shader quality.
Ideally, it would be nice to have an option to chose between all of those existing techniques, like SSAA (FSAA), MSAA, CSAA, SMAA, TXAA, FXAA.
But in the first place, the one with the most quality / smoothness / jaggy freeness is needed to be added to currently available FXAA.
2) Is it possible to display the time with three digits after the decimal point (i.e. milliseconds) in solo, LAN mode and replay editor?
Sometimes it can be very useful. Okay, I'll try to explain why. When you get the same time in hundreds as the current world record, for example the WR is 00:59.698, and i just drove 00:59.69 in solo, but i don't know if my time is better, or worse, or equal to the current WR, because the game won't show me my time in milliseconds. So basically what i will need to do, to find out, is to go to the Mania Exchange and upload my replay there. But if i didn't get the WR yet, i most certainly will not want to upload it on the MX. So, yeah, it's kinda closed circle, without milliseconds in the game.
3) What is it like to work in NADEO? What is your typical workday like?
4) This:
5) And guess what? Slide marks in spectator mode?znik wrote:1. In terms of E-sport and competition; TrackMania Nations ESWC was made particularly for this purpose. As it stands today, TMNF is the most popular racing game for events to pick up. We see E-sport being one of the most popular growing market for games to become known and popular. Does NADEO have any ambitions of developing the E-sport aspect of TM2S any further? Or will they continue rely on community based progress?
A great example here is Valve and their marketing strategy with DotA 2.

Re: Ask A Dev Event! Submit Your Questions Now!
We will be hosting this Friday, October 25th at 3PM ET / 8PM BST / 9PM CEST on our ShootManiaStorm Twitch.TV channel: http://www.twitch.tv/shootmaniastorm, come join us!
We will be taking questions from the forum threads and answer a few of them. We will not have time to get to all questions, but we will answer a few ones that we can.
We will be hosting more in the future, so if your question does not get answered this time around, perhaps it will at our next one!

We will be taking questions from the forum threads and answer a few of them. We will not have time to get to all questions, but we will answer a few ones that we can.
We will be hosting more in the future, so if your question does not get answered this time around, perhaps it will at our next one!

Re: Ask A Dev Event! Submit Your Questions Now!
I love game with cars that have nitro and crash each others
like Burnout
i but all TM2 V+S+C , and i wish to see new game about that , i think you can make great game about that
thanks
like Burnout
i but all TM2 V+S+C , and i wish to see new game about that , i think you can make great game about that
thanks
- A.Palabrsky
- Posts: 18
- Joined: 07 Jan 2013, 23:12
Re: Ask A Dev Event! Submit Your Questions Now!
Could you make a post or a page with answered question ? I couldn't be there on the twitch.tv 

- Harrison_rus
- Translator
- Posts: 243
- Joined: 03 Nov 2011, 17:16
- Manialink: HSMLink
- Location: Russia
Re: Ask A Dev Event! Submit Your Questions Now!
Unfortunately, I did not understand English at the hearing ...
I would like a small list of answers in writing if you will not be difficult to do so.


Re: Ask A Dev Event! Submit Your Questions Now!
eyebo already did it here in the parallel thread in the ShootMania subforum: http://forum.maniaplanet.com/viewtopic. ... 40#p192641 

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