You have no ideas of what changes is needed to allow a UI customization in the engine, so you shouldn't saying nothing like this when you don't have the information to affirm it.sadzealot wrote:So start allowing for customization, it is very simple and will do wonders for the experience people get out of Maniaplanet/SM/TM.
Maniaplanet Update #3 - wishlist
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Re: Maniaplanet Update #3 - wishlist
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Re: Maniaplanet Update #3 - wishlist
Look, I see the point, for me, for instance, I dislike the sounds, and even some other things in hud... and Iam unable to change it, yet get this,, would you better have offered a better improvement on the other aspect of the game and then when later on, perhaps sometime from now, there would be a tool offered or created by an artist and it can be implemented into the game, so why hassle it overly, lets add to the game, than worry about the small interface changes, this can all happen in time, lets keep it comfortable and stop bugging the packaging when the content is what matters most.
US: Meltdown Combat Server: maniaplanet://#join=smrock@SMStorm å Offline
EU: Meltdown Combat Server: maniaplanet://#join=smpage@SMStorm å Offline
US: SMTRAK Startup Server: maniaplanet://#join=tmrock@SMStadium å Online
EU: Meltdown Combat Server: maniaplanet://#join=smpage@SMStorm å Offline
US: SMTRAK Startup Server: maniaplanet://#join=tmrock@SMStadium å Online
Re: Maniaplanet Update #3 - wishlist
Well, it should've been made with customization in mind from day one so.... if it's difficult then it's because you made it so and nothing else....Cerovan wrote:You have no ideas of what changes is needed to allow a UI customization in the engine, so you shouldn't saying nothing like this when you don't have the information to affirm it.sadzealot wrote:So start allowing for customization, it is very simple and will do wonders for the experience people get out of Maniaplanet/SM/TM.
Re: Maniaplanet Update #3 - wishlist
I don't know if this is the right place to list a suggestion, but here goes.
I'd like to be able to switch car models in replays in simple mode. Currently I have to go into advanced replay editor, then manually delete each custom camera block to watch a replay with a different car model. It's really a pain when all I like to do is change the car model.
I think something that would be really awesome would be to have statistics for individual tracks. I figure this is kept on some level because in the statistics it shows your most played tracks. But how cool would it be to see resets and time played for each track.
Three decimal places on track times for the single player campaign would be welcome too.
I think that's it.
I'd like to be able to switch car models in replays in simple mode. Currently I have to go into advanced replay editor, then manually delete each custom camera block to watch a replay with a different car model. It's really a pain when all I like to do is change the car model.
I think something that would be really awesome would be to have statistics for individual tracks. I figure this is kept on some level because in the statistics it shows your most played tracks. But how cool would it be to see resets and time played for each track.
Three decimal places on track times for the single player campaign would be welcome too.
I think that's it.

Re: Maniaplanet Update #3 - wishlist
Can my car go faster? purchase a turbo shots? 100 planets 

US: Meltdown Combat Server: maniaplanet://#join=smrock@SMStorm å Offline
EU: Meltdown Combat Server: maniaplanet://#join=smpage@SMStorm å Offline
US: SMTRAK Startup Server: maniaplanet://#join=tmrock@SMStadium å Online
EU: Meltdown Combat Server: maniaplanet://#join=smpage@SMStorm å Offline
US: SMTRAK Startup Server: maniaplanet://#join=tmrock@SMStadium å Online
Re: Maniaplanet Update #3 - wishlist
hi, i would like valley, staduim and storm. best open beta ever when i had them.
youtube channel: 12reviewman

youtube channel: 12reviewman
Re: Maniaplanet Update #3 - wishlist
cheif22 wrote:hi, i would like valley, staduim and storm. best open beta ever when i had them.![]()
youtube channel: 12reviewman















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Re: Maniaplanet Update #3 - wishlist
I dont know does this really fit to wishlisht, but this is still one wish 
About jump height: The player gets easily hung up when trying to jump on top of castleblock height very near, and you have to back off and then jump again. It would be more flowy if you could jump on top always (near the block or bit further)
I dont know but I think the jump height changed at some point and then was put back to normal again? I think i could press forward and jump on top of castleblock very close like few months ago, but now gets hung up again. But not sure was it changed

About jump height: The player gets easily hung up when trying to jump on top of castleblock height very near, and you have to back off and then jump again. It would be more flowy if you could jump on top always (near the block or bit further)
I dont know but I think the jump height changed at some point and then was put back to normal again? I think i could press forward and jump on top of castleblock very close like few months ago, but now gets hung up again. But not sure was it changed
Re: Maniaplanet Update #3 - wishlist
For Mapeditor: a little text field in every map where I can write stuff like "to-do"s, ideas or changelogs.
- phil13hebert
- Posts: 564
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- Location: Québec
Re: Maniaplanet Update #3 - wishlist
This could be created by maniascriptUrinStein wrote:For Mapeditor: a little text field in every map where I can write stuff like "to-do"s, ideas or changelogs.

(Correct me if I'm wrong)
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CPU: Intel Core i7 3770 @ 3.40Ghz
RAM: 8GB DDR3 798MHz
GPU: Nvidia GeForce GTX 660 1536MB
Motherboard: Intel 0KM92T
Sound: 7.1
Peripherals: Logitech G510, SteelSeries sensei raw, Corsair vengeance 1500
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