Object-limit while creating titlepacks!

Discuss everything related to custom data creation.

Moderator: NADEO

Post Reply
ziza
Posts: 65
Joined: 29 Mar 2013, 19:18

Object-limit while creating titlepacks!

Post by ziza »

Hello,

i am really desperate here, we are about to release the RPG titlepack - and all of a sudden, we have hit the limit for included custom objects, which is somewhere between 3085 and 3364 objects. PLEASE nadeo, help me out here! It just gives a "Pack creation failed" message, nothing more, no infos about it in the logs
User avatar
maxi031
Posts: 378
Joined: 17 Jul 2011, 00:55

Re: Object-limit while creating titlepacks!

Post by maxi031 »

Yeah will be a shame not to have other objects included in the title. 4294967295 sounds like reasonable limit.
My specs:
MOBO: MB AM3+ 970 Gigabyte GA-970A-DS3P
CPU: AM3+ AMD FX-8320E
GPU: Nvidia GeForce GTX750-Ti ASUS 2GB DDR5
RAM: DDR3 8GB 1866MHz Kingston HyperX
SSD: SATA3 120gb SanDisk
OS: Ubuntu 19.04
TY MICMO
User avatar
HawkGer
Translator
Translator
Posts: 226
Joined: 16 Jun 2010, 01:11

Re: Object-limit while creating titlepacks!

Post by HawkGer »

We have about 3000 objects that can't be added to the TitlePack because of this issue; we have more than 6000 objects total. Nadeo, please get this fixed asap !

Thanks :thx:
Hylis
Nadeo
Nadeo
Posts: 3933
Joined: 14 Jun 2010, 11:58

Re: Object-limit while creating titlepacks!

Post by Hylis »

we can not make an update at the moment, but we will look if we can fix it in the "one" ^_^
occam
Posts: 118
Joined: 15 Jun 2010, 17:10

Re: Object-limit while creating titlepacks!

Post by occam »

Hylis wrote:...we will look if we can fix it in the "one" ^_^
the "one" being MP 3.0, right ? ^^

...i think TMarc gathered the available information and estimated an MP 3.0 release between
mid of december and mid-february...

...so much work for you guys...

...since you are 'His Hylisness' :mrgreen: please throw your weight in the ring and
help to secure that the object-number-limit will not be forgotten :- )...

...i remember you said you were impressed by maxi's tubes when you drove maxi's track
'BreakFreeee' with HawkGer and me on ZiZa's server :- D

Imagine how sad it would be not to have thousands of these objects in the 'RPG title pack' :cry:
...or other title packs that might be developed in the future...

Ogogog ... MP 3.0 :yes:
Last edited by occam on 30 Nov 2013, 19:37, edited 1 time in total.
User avatar
TMarc
Posts: 15255
Joined: 05 Apr 2011, 19:10
Location: Europe
Contact:

Re: Object-limit while creating titlepacks!

Post by TMarc »

the tubes are awesome, also seen them :D

you might also want to put this issue in the wishlist thread, and / or as report in the appropriate section. :thumbsup:
User avatar
HawkGer
Translator
Translator
Posts: 226
Joined: 16 Jun 2010, 01:11

Re: Object-limit while creating titlepacks!

Post by HawkGer »

thanks Hylis for the quick answer. The RPG community is counting on you and your team :)
Image
Post Reply

Return to “Title Pack & Custom Data Creation”

Who is online

Users browsing this forum: No registered users and 2 guests