In TM1 you'll be greeted at the beginning of/with a friendly and clear menu.
A eye catching world globe rotates in the background
at the left side directly the menu to the right a buddy list and in the middle when you click at "Online-Game"
The most important thing a Worldranking list.
Those things completly missed at TM2, it lacks the friendly and welcoming incentive design and it lacks
the whole TM feeling.
The feel good in itself. Then to make the incentive to compete with others, the desire his name in color and use your own avatar and Skin
the incentive to compete with others, the desire to use colored name and use your own avatar and Skin. the feeling to absolutely want to reach the first place in world rank.
There is a lack of incentive to create a ManiaLink becasue the handling is simply *****
TM2 is confusing. TM2 is cold.
TM2 it not captivating or inspiring
even the good grphic cannot cover this.
When I started the first time TM2 started I got a crowbar as regards the design I thought that it can not be as cheap as the come over? Yet, even the beta so I was thinking fits is in final wirds certainly better. But it was worse now is a design available what ever does not fit.
If you go to a website, let's say you want to buy fruit ... but the site does not have a nice design and product photos look like they were made ​​by a child. Would you feel comfortable on the page? Would you buy something there?
Same happens with TM2
TM2 has multiple things that have to get fixed, and those existing till "release"
I have not listed all those things i have noticed in the game environments
because this is not so important for the first impression.
And that first impression is the important thing.I have seen the sites and shops are wondering why they have little clientele or no one buys something online.
My father is one of them who had a design websites where you just wanted to quickly back away

when someone says to me should I still write in English and post in the English forum because there the developers read this.
This shows to me just how little the developers are keen to do something out of a game or to provide a good support.
A good support staff has to translate the useful and important criticism and contributions and forward them to the developers.
A good developer let be a beta phase continue to exist until the game is error-free.
A good developer can develop the game itself because he has understood what is important.
On the players on the user to the community, because with these people a game is great or it falls and falls into oblivion.
I wonder what went wrong, the Nadeo so suddenly decreases in the level. it almost seems as if TM not Nadeo but by someone else, or as the complete Nadeo team would have been replaced.
In TMNF / TMUF they just did everything right. Up on the stage is just too good and the other environments has put in the shade and thus was no money in the till.
So now I have become deep enough or?
I tried to make a push.
Either you are playing with the ball, passes it on, or let it be.
I leave playing TM2 now and go back to the roots back to Trackmania Nations Forever (Stadium)
The best and most creative racing game of all time.