Mod/TimeOfDay Conversion

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D1visor
Posts: 89
Joined: 12 Jan 2012, 14:10

Mod/TimeOfDay Conversion

Post by D1visor »

So i made a track and want to know if there's a way to somehow change the time of day from Sunset to any other as well as load a different texture mod.
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tombuilder
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Joined: 28 Feb 2013, 10:33

Re: Mod/TimeOfDay Conversion

Post by tombuilder »

D1visor wrote:So i made a track and want to know if there's a way to somehow change the time of day from Sunset to any other as well as load a different texture mod.
Hold down "Ctrl" when you choose the map for the editor, then you can change daytime and mod.
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D1visor
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Re: Mod/TimeOfDay Conversion

Post by D1visor »

Thanks :thumbsup:
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v6sarally
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Joined: 16 Jan 2013, 01:25

Re: Mod/TimeOfDay Conversion

Post by v6sarally »

This kind of info should really be visible on the editor selection screen. A litle text somewhere in the corner maybe.
At first I was also thinking that it is not possible to change daytime/mod after building a map so "better be careful what you select at first". :oops:
Intel i7 930, GTX470 1GB, 8GB of ram, Win7 x64, 19" CRT :thumbsup:
edk
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Re: Mod/TimeOfDay Conversion

Post by edk »

Wow, that is useful.

I was using the copy tool to select all, making a giant macro block, then starting a new track entirely. :teub:
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v6sarally
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Re: Mod/TimeOfDay Conversion

Post by v6sarally »

edk wrote:I was using the copy tool to select all, making a giant macro block, then starting a new track entirely. :teub:
I have used this method for rotating a map, to see how things look when sun shines from diferent angle ;)
Intel i7 930, GTX470 1GB, 8GB of ram, Win7 x64, 19" CRT :thumbsup:
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