[Canyon] Driving backwards is faster!!! By Marius

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tcq
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Re: [Canyon] Driving backwards is faster!!! By Marius

Post by tcq »

Smigles wrote:
TheBigG. wrote:
Omnixor wrote:they were destroyed numerous times already, not a big deal imho.
working 200h on a map and after a update everything is useless would make me really angry on nadeo
Yeah as if waiting for a finished game for 3 years didnt do that allready. :clap:
Alter-Fox wrote:Speak for yourself, Smigles. We know you don't like it but many of us are here because we do. :teub:
Actually this was, what he was doing. And if you want to single him out because of voicing his disappointment on nadeos strategy, why not doing the same with TheBigG. and Omnixor? They actually mean the same as smigles in this quote. Nice try to incapacitate a single person because you do not agree with his/her opinion. Why not try to be more open minded? ...
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Re: [Canyon] Driving backwards is faster!!! By Marius

Post by Hylis »

Everytime we realize we will have to sacrifice PF tracks, we are sad as well. But if we do not, it also means that we would sacrifice a lot. Happily, PF tracks can be "rendered" somehow and have the luck of having a video to remember them forever. We, as game makers, don't have this opportunity: operating system evolves, hardware changes, virtual machines may not be enough to run todays games in the future. There is also the online that requires support and else.

I think it's a big deal to break the PF, but I think it's a bigger deal not to do it, and we do not take this type of decision lightly. pf tracks is really something hard to keep working. In next update, they will already be broken because we optimize CPU computations with a variant of compiling options, including the use of SS2 instructions to make a gain for everybody.
The_Big_Boo
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Re: [Canyon] Driving backwards is faster!!! By Marius

Post by The_Big_Boo »

Without talking about the next update which will apparently breaks PF, fixing this won't necessarily do too. Because, adding a backward speed limit is actually saying at which speed your car can't accelerate anymore by driving backward on a flat surface and doesn't mean you can't reach a higher speed by using a boost or going down a slope or going forward then making a 180 on a jump or whatever.

In a PF, you're only pressing forward, so the gameplay isn't affected by how the car reacts when pressing backward, even if your car is actually going backward.
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laurens92
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Re: [Canyon] Driving backwards is faster!!! By Marius

Post by laurens92 »

I'm happy this will get fixed, thanks hylis and the nadeo team.
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Alter-Fox
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Re: [Canyon] Driving backwards is faster!!! By Marius

Post by Alter-Fox »

tcq wrote: Actually this was, what he was doing. And if you want to single him out because of voicing his disappointment on nadeos strategy, why not doing the same with TheBigG. and Omnixor? They actually mean the same as smigles in this quote. Nice try to incapacitate a single person because you do not agree with his/her opinion. Why not try to be more open minded? ...
Smigles seemed to be trying to generalize his displeasure to another person's post which clearly had a different tone. Even going back and reading his post a second time with what you said in mind, TCQ, I see him speaking for someone else.
I was defending that other person's statement by telling Smigles not to tell us what our opinions "are". I wasn't trying to tell him what his opinion should be (although I can see, reading my post, how it could have come off that way, I was tired and in some pain when I wrote that -- too much exercise :P) -- for the record I'm perfectly OK with anyone not liking the game. Heh... being a fan of modern Skinny Puppy and 3D Sonic the Hedgehog has got me very used to people not liking what I like :D. I don't hold it against them.

If I still misunderstood Smigles's post after reading it several times to make sure I didn't misunderstand it, then he'll have to tell me himself that I misunderstood if I'm to believe it.
Omnixor and TheBigG did speak for themselves, and not for anyone else.
=================================================
I can't see this fix messing up press-forward tracks either. Possibly a few records might have to be redone, but even that would be a very small number.
Still I think it would be funny if it was left in.
Last edited by Alter-Fox on 10 Apr 2014, 20:45, edited 11 times in total.
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Marius89
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Re: [Canyon] Driving backwards is faster!!! By Marius

Post by Marius89 »

laurens92 wrote:I'm happy this will get fixed, thanks hylis and the nadeo team.
Where did Hylis say this?

I'm a bit surprised, here is a lot offtopic which has not directly sth to do with the backward driving.

Anyway there will come a video soon by Andriv, with some backward runs. ;)
They are awesome, but you also see how much time you loose at certain parts. And as you have to gain on other parts to be faster in the end, you need very suitable maps for that, and I found just very few maps. And I tried many.

So I don't think it's a big problem. You would loose a pretty fun and challenging physic of the car, if you take a low speed limit. Beside of that: The backwards driving is not much faster cause of its acceleration, and also not cause of its big highspeed. You only gain in turns, because the car steers sharper, and it doesn't need a slide. In addition you don't loose much speed while taking a turn. These things make you gain time over forward driving, and the turn handling is not so easy to fix without changing the whole car physics.
;)

But as you see, you must first find a map, where you can turn around quickly and where you have such turns to gain the time which you lost at the start. And things like big jumps, boosters, transition combi, offroad or tight turns in the end (cause you loose your speed advantage which you only have in the end of the map) are all things who destroy any chances for backwards driving!

But you'll see that in the video :)
tcq
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Re: [Canyon] Driving backwards is faster!!! By Marius

Post by tcq »

@Alter-Fox Maybe I was myself a little bit to stressed, but good we fixed this :thumbsup:
-----------------------------------
About the fix of the gameplay bug. Might be really interesting to see how this proposed fix will work out. I can already see people complaining if something breaks in the driving physics. But let's see when the fix comes.
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tombuilder
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Re: [Canyon] Driving backwards is faster!!! By Marius

Post by tombuilder »

I don`t understand why this needs a fix? It`s basically just the same as cutting:
1. Only rarely possible and only on special maps
2. Driving the track in a way not intended by the map author
3. Can`t be seriously used in any match or competiton and even if, it`s simple to be proofed
(4. Even needs a tool to change the sensitivity)

Such interesting and funny it may be to see that, it should simply be handled the same way as a cut on a map!
Ofc only if there is a risk to destroy something else with a fix.

Just my opinion ;)
HaagseSmurf
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Re: [Canyon] Driving backwards is faster!!! By Marius

Post by HaagseSmurf »

Marius89 wrote:https://www.youtube.com/watch?v=g_RzxwZ ... e=youtu.be

and I won't continue driving it anyway ;)

I also won't upload the replays on MX. It's just for you to see that it's faster, and where you gain or loose time compared to forward driving.

Beside that there are really just a few maps where you can beat forward driving.
TWL2/NTC2 JuJuKa is the only non-multilap league map, where I was able to beat the WR, out of many many league maps I tested.

That has the following reason:
"And things like big jumps, boosters, transition combi, offroad or tight turns in the end (cause you loose your speed advantage which you only have in the end of the map) are all things who destroy any chances for backwards driving!"
Beside that, the map has to be a long enough to gain the time which you loose at the start.

It's surely cool to see that it works, but it won't make a big problem, because it will be changed now probably, and even if not, it's hard to get such runs, cause you need a pad, that program, knowledge and the very smooth handling of the car. ;)
Great vid Marius and Andriv!

I also quoted Marius reaction underneath the vid because it tells a bit more then your previous reaction in this topic ;)

The video also showes that the previous video from Toffe was not an aprils fool joke and it also showed that its not just a fun thing to drive backwards like that, allthough its only possible to be faster at suited tracks.

Its good that it will changed probably and i hope indeed it wont crack the physics of driving forwards.

Greetz,
HaagseSmurf

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