kurze einfache Frage:
Wo kann ich einstellen wieviel Sekunden alle anderen Fahrer noch haben um die Strecke zu beenden, sobald der erste Fahrer im Round Mode im Ziel ist?
Bin gerade blind und finde es nirgends

Danke!
Moderator: German Moderator
Code: Select all
// ---------------------------------- //
// Settings
// ---------------------------------- //
#Setting S_PointsLimit 50
#Setting S_UseTieBreak True as _("Use tie-break :") ///< Continue to play the map until the tie is broken
#Setting S_FinishTimeout 30
Hast du in den matchsettings nachgeschaut, ob der mode 0 ansatt irgendne andere zahl hat?insomnia-yamyam wrote:Mhhh ... danke dir für den Tipp!![]()
Aber funzt irgendwie (doch/noch) nicht.![]()
Hab meine \dedicated\UserData\Scripts\Modes\TrackMania\Rounds.Script.txt wie folgt angepasst:
Aber es sind immer noch 15 Sekunden, nachdem der erste Fahrer im Ziel ist, statt 30.Code: Select all
// ---------------------------------- // // Settings // ---------------------------------- // #Setting S_PointsLimit 50 #Setting S_UseTieBreak True as _("Use tie-break :") ///< Continue to play the map until the tie is broken #Setting S_FinishTimeout 30
Jemand eine Idee?
Code: Select all
<?xml version="1.0" encoding="utf-8" ?>
<playlist>
<gameinfos>
<game_mode>0</game_mode>
<script_name>Rounds.Script.txt</script_name>
<title>TMStadium</title>
<chat_time>10000</chat_time>
<finishtimeout>1</finishtimeout>
<allwarmupduration>0</allwarmupduration>
<disablerespawn>0</disablerespawn>
<forceshowallopponents>0</forceshowallopponents>
</gameinfos>
<hotseat>
<game_mode>0</game_mode>
<time_limit>300000</time_limit>
<rounds_count>5</rounds_count>
</hotseat>
<filter>
<is_lan>1</is_lan>
<is_internet>1</is_internet>
<is_solo>0</is_solo>
<is_hotseat>0</is_hotseat>
<sort_index>1000</sort_index>
<random_map_order>0</random_map_order>
</filter>
<mode_script_settings>
<!-- Default : <setting name="S_ChatTime" type="integer" value="15"/> -->
<!-- Default : <setting name="S_AllowRespawn" type="boolean" value="1"/> -->
<!-- Default : <setting name="S_WarmUpDuration" type="integer" value="-1"/> -->
<!-- Default : <setting name="S_UseScriptCallbacks" type="boolean" value="0"/> -->
<!-- Default : <setting name="S_UseLegacyCallbacks" type="boolean" value="1"/> -->
<!-- Default : <setting name="S_ScoresTableStylePath" type="text" value=""/> -->
<!-- Default : <setting name="S_PointsLimit" type="integer" value="50"/> -->
<setting name="S_FinishTimeout" type="integer" value="30"/> <!-- Default : -1 -->
<!-- Default : <setting name="S_UseAlternateRules" type="boolean" value="0"/> -->
<!-- Default : <setting name="S_ForceLapsNb" type="integer" value="-1"/> -->
<!-- Default : <setting name="S_UseTieBreak" type="boolean" value="1"/> -->
</mode_script_settings>
<startindex>0</startindex>
<map>
<file>Campaigns\TMStadium\01_White\A01.Map.Gbx</file>
<ident>Ye6btWgKsS2M4vCqGsL8COTOUoh</ident>
</map>
</playlist>
Sollte das 0 sein?<game_mode>1</game_mode>
In meiner matchsettings fehlt die script angabe komplett ... dann kann meine Änderung ja auch nicht greifen<script_name>Rounds.Script.txt</script_name>
Code: Select all
<gameinfos>
<game_mode>1</game_mode>
<chat_time>23000</chat_time>
<finishtimeout>1</finishtimeout>
<allwarmupduration>1</allwarmupduration>
<disablerespawn>0</disablerespawn>
<forceshowallopponents>0</forceshowallopponents>
<script_name></script_name>
<rounds_pointslimit>55</rounds_pointslimit>
<rounds_usenewrules>0</rounds_usenewrules>
<rounds_forcedlaps>0</rounds_forcedlaps>
<rounds_pointslimitnewrules>5</rounds_pointslimitnewrules>
<team_pointslimit>5</team_pointslimit>
<team_maxpoints>6</team_maxpoints>
<team_usenewrules>0</team_usenewrules>
<team_pointslimitnewrules>5</team_pointslimitnewrules>
<timeattack_limit>300000</timeattack_limit>
<timeattack_synchstartperiod>0</timeattack_synchstartperiod>
<laps_nblaps>5</laps_nblaps>
<laps_timelimit>0</laps_timelimit>
<cup_pointslimit>100</cup_pointslimit>
<cup_roundsperchallenge>5</cup_roundsperchallenge>
<cup_nbwinners>3</cup_nbwinners>
<cup_warmupduration>2</cup_warmupduration>
</gameinfos>
Code: Select all
<game_mode>1</game_mode>
Code: Select all
<script_name>Rounds.Script.txt</script_name>
Quelle: http://wiki.maniaplanet.com/en/Dedicated_serversThe value the most important in this extract is <game_mode>0</game_mode>. This is this value which will determine the differents parameters which will take into account by the server. Here is the list of the values with the game modes associated).
0 : Script mode. All the game rules are defined by a script that you load. This is the only mode accessible in ShootMania Storm
1 : Rounds mode (by turn).
2 : Time Attack mode.
3 : Team mode.
4 : Laps mode.
5 : Cup mode.
Users browsing this forum: No registered users and 2 guests