

https://www.youtube.com/watch?v=Am2H-wKNl6Q
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I recommend you to read or watch his much more recent interviews at the occasions of the TrackMania 10 years party (where both Hylis and Mr. Guillemot highlighted the venune of TrackMania Nations to E-Sports), the Gamer's Assembly and also the Paris Games Week...znik wrote:I just discovered an article written a while ago, stating that Hylis seems to have given up hope in racing as an E-sport.
http://www.pcgamesn.com/nadeo-racing-ga ... u-practice
I've always questioned Hylis's intentions and motivation to work on stadium as a proper E-sport title and this article really expose the case.
Read again: he said practice!Hylis wrote:"The issue is that it’s a good esport to watch, but it’s not necessarily a good esport to practice,"
If Hylis really had given up racing games, then Nadeo would not maintaining it anymore.Hylis wrote:Still, Castelnerac conceded, racing is still a major spectator sport and it could break into the esports scene. "[For] a spectator, racing is key. It's key to the Olympics, and you can have all kinds, like skiing, cycling or Formula 1," he said. "We need a big userbase who practice the sport regularly, like League of Legends. But, maybe one day, TrackMaia will be a really popular esport."
I might have skimmed through the article a bit too fast. Interpretations or not, it doesn't change the image Hylis have created of nadeo's support for stadium over the past years. Hard proof is the only thing that will convince me that they actually take E-sport for stadium serious nowadays. I would love to get some links for those interviews though. Are they available in English?TMarc wrote:I recommend you to read or watch his much more recent interviews at the occasions of the TrackMania 10 years party (where both Hylis and Mr. Guillemot highlighted the venune of TrackMania Nations to E-Sports), the Gamer's Assembly and also the Paris Games Week...
Hylis said that next year will be a big year for TrackMania.
Although the article you have linked is now rather outdated and very small, it is surprising how much interpretation can happen here...
He said that racing game is a lonely sport because of the kind of game top practise, especially if you're not in a team. There is no word about it that it is bad for E-Sports, in contrary:Read again: he said practice!Hylis wrote:"The issue is that it’s a good esport to watch, but it’s not necessarily a good esport to practice,"
Stadium was not supposed to be in maniaplanet as I recall? But probably because they saw how popular it was compared to their other titles, they imported it and gave it another shot. Their current maintenance for stadium in maniaplanet is great, but once again, I think many stadium players share the same image of nadeo with the fact that they made many mistakes when it comes to stadium and E-sport, and their effort to regenerate stadium in maniaplanet has not yet healed our scars.TMarc wrote: A better conclusion IMHO would be that racing games are more difficult for E-Sport if you are alone, because in a team you can have more support and better resources.
And this is simply more easy with a FPS since it attracts much more players, and they really have to play together and not next to each other like on a racing game (ok, except Obstacle title perhaps).
But people like FB or CarlJr showed they still can do it.
And the bold highlighted parts do also not at all sound like "giving up":If Hylis really had given up racing games, then Nadeo would not maintaining it anymore.Hylis wrote:Still, Castelnerac conceded, racing is still a major spectator sport and it could break into the esports scene. "[For] a spectator, racing is key. It's key to the Olympics, and you can have all kinds, like skiing, cycling or Formula 1," he said. "We need a big userbase who practice the sport regularly, like League of Legends. But, maybe one day, TrackMaia will be a really popular esport."
But then why should they have released 2 titles last year, one of them a slightly improved Stadium?![]()
This is the part where I feel Nadeo simply expect too much from the community. Nadeo needs to be the initiators. THEY need to market the game properly. They need to make a system within trackmania that backs up a proper competitive play. They need to be intuitive and come up with improvements and features that will give the game a better approach to an E-sport audience. Together with the community, we could build such an amazing E-sport title. Nadeo, are you willing to accept the challenge? There is a free spot for you in the international E-sport scene, no other racing title currently has the spot. The slot is open and free, will you seize the opportunity?TMarc wrote: It does not only depend on Nadeo, it also depend a lot on the players.
this paragraph is one of the things i dislike about online play. theres always way too much crap on my screen whenever i go to a server because all the plugins. its almost hard to see the track at times. the only other places i see that many buttons asking for money are porn sites.TMarc wrote:But isn't it also exactly the choice and the multitude of community-driven servers which is a part of the problem?
Diversity is great, but if everyone starts creating a server because it "has to be something new and unique", and only a few players are on it, the players feel lost. And it is certainly not the cause of the browser vs. legacy browser thing.
Players can be very
The good servers are mostly constantly overloaded, and the "crappy" ones (no good choice of plugins, no good maps, in worst case no dedimania support, or with restrictions for many players) remain empty.
Personally, I doubt this is any part of the issue. The serverhosters are there, the servers are running, they're just lacking the players.TMarc wrote:But the main problem for Nadeo, to support the community like you're asking for, is simply a matter of resources.
They just can't support the whole world. There are requests to provide servers in North America, South America, North Africa, Southern countries of Africa, Asia... For ShootMania much more than for TrackMania btw., because of the more critical network ping issues.
If Nadeo had never released the dedicated server, it would be different, and then they simply would need to provide servers in several countries to have players.
So Instead, they give the tools and the rules for ladder servers.
The dedicated server is there to enable players to create servers in their own countries.
But like for events, the players have to organize themselves.
Again, servercontrollers don't adapt that quickly, mostly because once they've implemented these changes, new changes come along and ruin the day (this decides the faith of quite some controllers, as developers get fed up with all the changes, of which there are enough that don't work properly).TMarc wrote:Where Nadeo can certainly improve more, is the communication towards the community,
and also the stability of the products before they get actually released.
But even then they can't forsee all issues e.g. with unadapted server controllers.
At the end, server hosters are frustraded, players disappointed, and Nadeo can't do anything else than to help to pinpoint the issues, fix the bugs, and promise it will get better in future...
Again, I think the community is not to blame here. Certainly the servers are not the big problem here... This is mainly about the eSports... The tournamentorganizers are there, tournaments are being organized, but not at the same level as before (in which you had an ESL Major Series for TM, ESL Pro Series in various countries, primestage on the ESWC).TMarc wrote:But isn't it also exactly the choice and the multitude of community-driven servers which is a part of the problem?
Diversity is great, but if everyone starts creating a server because it "has to be something new and unique", and only a few players are on it, the players feel lost. And it is certainly not the cause of the browser vs. legacy browser thing.
Players can be very
The good servers are mostly constantly overloaded, and the "crappy" ones (no good choice of plugins, no good maps, in worst case no dedimania support, or with restrictions for many players) remain empty.
So if the community (here I'm including both Nadeo and the users!) is partially failing already at the basics, how should a good e-sportive community raise up?
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