[Canyon]Bad habit with the deep canyons

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haenry
Halloween Mapper 2011
Posts: 1642
Joined: 15 Jun 2010, 12:18

[Canyon]Bad habit with the deep canyons

Post by haenry »

This one is bugging me for years, I thought I could get used to it, but I never did...

When you build the deep Canyons with water on the ground, the position for the green box is bound to the position the mouse is at. This way the mouse and so the green box can "jump" especially from a lower camera angle.

To make it clear:
What happens all the time:

Image

What I actually need (only possible from a higher camera angle):
Image

To prevent this here my idea:
It would be better if the position of the green box would be bound to the height of the ground. To be more specific: The green box should be bound to the height where you start dragging the green box.

This should apply to all terraforming blocks, as this also happens with the high mountains just not that extremely due to a smaller height! ;)
Just ask if you need further explanations ;)
A nice person is a better person!
Did you participate in a Monthly Track Contest yet?
My Maniaplanet maps!
User avatar
haenry
Halloween Mapper 2011
Posts: 1642
Joined: 15 Jun 2010, 12:18

Re: [Canyon]Bad habit with the deep canyons

Post by haenry »

push push? :thumbsup:
it's too difficult to fix?
A nice person is a better person!
Did you participate in a Monthly Track Contest yet?
My Maniaplanet maps!
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