Maniaplanet 3.1 RC2 quick fix wishes

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TMarc
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Re: Maniaplanet 3.1 RC2 quick fix wishes

Post by TMarc »

make
Skins\Vehicles
Skins\Models
to one unique folder (get rid of Skins\Vehicles perhaps?)
novationx
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Re: Maniaplanet 3.1 RC2 quick fix wishes

Post by novationx »

https://www.dropbox.com/s/al9psgjzcrf60mv/bad%20lp.jpg


When losing a match and you lose LP , in the progress bar it states:

"+0. LP"

It should be "+0 LP" or "+0.0 LP"

Also , when you lose LP it should be "-60.0 LP" with an animation in the progress bar.
The neverending waiting game has to stop.
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tm2eddy0131
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Re: Maniaplanet 3.1 RC2 quick fix wishes

Post by tm2eddy0131 »

The maniaplanet logo is few pixelised on large screen and for 16/10 (i have this screen) and 4/3 it's stretched :/
why don't create an SVG logo for a few modern UI style ? :)

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Mattsson112
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Joined: 05 Oct 2013, 17:58

Re: Maniaplanet 3.1 RC2 quick fix wishes

Post by Mattsson112 »

The option to cycel through who ur spectating in gamemodes with more then 6 players.

Like siege, ctf etc
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TMarc
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Re: Maniaplanet 3.1 RC2 quick fix wishes

Post by TMarc »

tm2eddy0131 wrote:The maniaplanet logo is few pixelised on large screen and for 16/10 (i have this screen) and 4/3 it's stretched :/
why don't create an SVG logo for a few modern UI style ? :)
Because a bitmap can't be stretched without more or less visual artifacts.
And to recreate the logo with vector format (if they don't have it already like that) is also a lot of effort ;)

Besides this, I recommend you to set your game to 1920x1080 instead of 1920x1200 and you nearly won't notice the missing pixels on the vertical axis. ;)
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fleo
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Re: Maniaplanet 3.1 RC2 quick fix wishes

Post by fleo »

TMarc wrote: And to recreate the logo with vector format (if they don't have it already like that) is also a lot of effort ;)
Some softwares can do the job automatically.
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tm2eddy0131
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Re: Maniaplanet 3.1 RC2 quick fix wishes

Post by tm2eddy0131 »

TMarc wrote:
tm2eddy0131 wrote:The maniaplanet logo is few pixelised on large screen and for 16/10 (i have this screen) and 4/3 it's stretched :/
why don't create an SVG logo for a few modern UI style ? :)
Because a bitmap can't be stretched without more or less visual artifacts.
And to recreate the logo with vector format (if they don't have it already like that) is also a lot of effort ;)
Yes but it does this effort if nadeo want's other players ;)
TMarc wrote: Besides this, I recommend you to set your game to 1920x1080 instead of 1920x1200 and you nearly won't notice the missing pixels on the vertical axis. ;)
I have a widescreen monitor, it does a good resolution and i have only the max (1680x1050) or 1440x900 because i have "only" a 21" and not a 23" ;)
but i will test the 16/9 ^^
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novationx
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Re: Maniaplanet 3.1 RC2 quick fix wishes

Post by novationx »

TMarc wrote:
tm2eddy0131 wrote:The maniaplanet logo is few pixelised on large screen and for 16/10 (i have this screen) and 4/3 it's stretched :/
why don't create an SVG logo for a few modern UI style ? :)
Because a bitmap can't be stretched without more or less visual artifacts.
And to recreate the logo with vector format (if they don't have it already like that) is also a lot of effort ;)

Besides this, I recommend you to set your game to 1920x1080 instead of 1920x1200 and you nearly won't notice the missing pixels on the vertical axis. ;)
Dont do this. Tmarc is wrong.

When we talk about a shooter its better to play on ur native resolution... for numerous reasons.
Also, we shouldnt adjust our settings , but NADEO should find a solution :)
The neverending waiting game has to stop.
florenzius01

Re: Maniaplanet 3.1 RC2 quick fix wishes

Post by florenzius01 »

I wish for a next update:

A selection of color themes for ManiaPlanet so that everyone recognizes in its color style ManiaPlanet. ;)
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TMarc
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Re: Maniaplanet 3.1 RC2 quick fix wishes

Post by TMarc »

novationx wrote:Dont do this. Tmarc is wrong.
Neither are you always right. I didn't know which kind of screen tmeddy had,
so my answer was to use a 16:9 resolution instead of a 16:10.
Modern screens can display smaller resolutions also natively without distortion,
if they don't resize automatically and if you can modify this setting in the screen's menu.
novationx wrote:When we talk about a shooter its better to play on ur native resolution... for numerous reasons.
Also, we shouldnt adjust our settings , but NADEO should find a solution :)
This is true, both of it.
The issue with the distorted logos was reported realtively long ago, and it is being reported with every update.

Last time e.g. I reported it (access perhaps limited to Beta users), there was this answer from Hylis:
Hylis wrote:Tmarc, I was answering TheBigBoo So, today, you can't have a perfect ratio if your screen is 16/10 or 4/3 or even 1280x1024. It would require us to make all the menus with the Manialink technology. It may happen one day, but maybe the titles you will play in the future will be made by players, and they can already make it ^_^

And I remind that it's possible to make UI that rescale depending the ratio of the screen.
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