Tell me if I'm wrong .
This will help to popularize the game, his will before all the marketing side. Implement a matchmaking system like Starcraft 2? With a league system.
Why not, I think his work well, but we must first bring the players. But you really Maniaplanet that innovates with a matchmaking system or other game modes.
WAKE UP TRACKMANIA !
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- SSM.Speed...
- Posts: 298
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Re: WAKE UP TRACKMANIA !
salut
jai fait cette demande a nadeo c une bonne idée pour TM
de speed
jai fait cette demande a nadeo c une bonne idée pour TM
de speed

createur de server depuis 2005 nadeo 1>tmnf 2>tmc et 4>Stad² 15>storm 43> server matchmaking pour un total de 65 server 24/24 createur du FanClub SSM
Re: WAKE UP TRACKMANIA !
What we need is more devs & players XD it can be done but who have time to code it and money to put into a sever to store the scores to make a league 


Developper for The next generation, Clean and Powerfull controller eXpansion for your SM & TM server . Working on eXpansion² with full MP4 support and many other awesome features...
Re: WAKE UP TRACKMANIA !
Exactly. Their resources got even more limited after throwing themselves into this ambitious maniaplanet project and moving all their efforts from their successful stadium title over to an fps, which market is already pretty fed up in terms of esport. Looking at the numbers of connected players on the maniaplanet titlepacks a couple of days ago made me realize how little progress has been made since the launch. Peak for all on Maniaplanet in the last 24 hours was 830, peak in TMUF was over 4000...TMarc wrote: But the main problem for Nadeo, to support the community like you're asking for, is simply a matter of resources.
Dedicated or not, the main issue is that we never had a proper server tool that was optimized for competitions, official matches and statistics. This is one of the parts where I believe Nadeo definitely should have invested time in developing something proper a long time ago instead of handing it over to the community.TMarc wrote:If Nadeo had never released the dedicated server, it would be different, and then they simply would need to provide servers in several countries to have players.
So Instead, they give the tools and the rules for ladder servers.
The dedicated server is there to enable players to create servers in their own countries.
But like for events, the players have to organize themselves.
I can't really see what the community (users) is failing at. The TrackMania community constantly get commented on for being one of the best and friendliest ones out there, yet it seems we continue bashing our heads against a wall of limitations and missing developer support. The community is definitely great when it comes to user created contents as of late, with the titlepack possibilities and all the creativity maniaplanet provides to us. But this simply does nothing towards pushing the e-sport part of the game forward.TMarc wrote: So if the community (here I'm including both Nadeo and the users!) is partially failing already at the basics, how should a good e-sportive community raise up?
Read my new beginners guide to competitive trackmania over at Steam Community
Re: WAKE UP TRACKMANIA !
IMO the main problem is that Nadeo does not realise just HOW MUCH the community has done for them over the last 10 years. All the mapping, the server modding, the skin designing, is an uncountable ammount of work that Nadeo would never have the manpower to do.TMarc wrote: It does not only depend on Nadeo, it also depend a lot on the players.
You released more or less an engine and the community provided the content. And the community was very happy about it.
With TM2 though, the delivering of the engine was just too slow and in too many too small pieces. The very least they should have had is the gamemode with all enviroments combined. I still dont get why that was not ready with the release of the second enviroment.
So the community loses interest, and by now maybe 10% of it is left. Nadeo had such a big fanbase and such a big following, and keeping them should have been the absolute nr 1 priority cause they made the game work.
Maybe, maybe you get some people back if you make Stadium 2 free to play like nations was. Then release a cheap tm2United with all 3 envis, give this for free to anyone who allready bought one of the 3. Scrap the valley and canyon separate envis and have people either play tm2united or free2play stadium. Then maybe we see the servers fill up again.
As it is now, there are more players on one nations server than on all tm2 combined...
It's not "little progress". It's huge regress. Canyon servers were full when canyon came out. So were valley servers and tm2 stadium servers. But only for 2-3 months, and since then the player numbers have been dropping consistently.znik wrote:Looking at the numbers of connected players on the maniaplanet titlepacks a couple of days ago made me realize how little progress has been made since the launch. Peak for all on Maniaplanet in the last 24 hours was 830, peak in TMUF was over 4000...
- Alter-Fox
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Re: WAKE UP TRACKMANIA !
That's a cycle that happens to every multiplayer game. There's a lot of interest at the start and then some players lose their interest. I've been involved a little bit in developing a multiplayer shooter last fall and I saw the same thing play out there... except there I haven't found any game with more than one player (me) for months.
I'm not a big fan of how Nadeo is handling titles either but I understand why they're doing it this way and why there might be some mistakes along the way.
I'm not a big fan of how Nadeo is handling titles either but I understand why they're doing it this way and why there might be some mistakes along the way.
The eyes of the plush lobster stared deep into my soul. I picked it up, and then I was a panther.
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- GanjaRider
- Posts: 321
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Re: WAKE UP TRACKMANIA !
Smigles wrote:Maybe, maybe you get some people back if you make Stadium 2 free to play like nations was. Then release a cheap tm2United with all 3 envis, give this for free to anyone who allready bought one of the 3. Scrap the valley and canyon separate envis and have people either play tm2united or free2play stadium. Then maybe we see the servers fill up again.


Last edited by TMarc on 13 Jul 2014, 16:58, edited 1 time in total.
Reason: Fixed the quote.
Reason: Fixed the quote.
Re: WAKE UP TRACKMANIA !
TMN ESWC have now fully working servers (!) with players on them (!!!). Why Nadeo don't close?GanjaRider wrote:Nations ESWC
Re: WAKE UP TRACKMANIA !
because the are good guysmvv0105 wrote:TMN ESWC have now fully working servers (!) with players on them (!!!). Why Nadeo don't close?GanjaRider wrote:Nations ESWC

I don't play other racing games but it would be interesting to know player numbers of other racing games like 1 year after release. I bet nobody does even come close to TMNF + TM2. Which indicates that there are probably not much more gamers interested in online racing games. At different times different games are popular now is the time of MOBAs lets see what the next big thing is. TBH if u like TM2 play it there are always servers with 15+ people on it

Re: WAKE UP TRACKMANIA !
Nadeo should close TM2 and give TM a new try with TM3 !
IMHO Nadeo has spent too much time developping a whole planet (maniaplanet), but also has lost the view on those who just want to play trackmania. I dont really need and i dont even use maniaplanet.
I like TM original and i like Sunrise, but I wanted to play both and Nadeo made it possible this with TMUF. But I really don't understand what they've done with TM2. Instead of building a solid base to union the community they separate them, split them up. And the mixed environment mode of TM2 forces only a further split. So noone has to ask why there are mostly empty server-lists.
And I'm very sad about this because I like playing the environments in TM2 more than in TM1 due to the better physically modelling.
I don't think Nadeo could this fix within TM2 easily. But mistakes happens and no one should worry too much about them and sometimes you have to make hard brake and just restart ...
IMHO Nadeo has spent too much time developping a whole planet (maniaplanet), but also has lost the view on those who just want to play trackmania. I dont really need and i dont even use maniaplanet.
I like TM original and i like Sunrise, but I wanted to play both and Nadeo made it possible this with TMUF. But I really don't understand what they've done with TM2. Instead of building a solid base to union the community they separate them, split them up. And the mixed environment mode of TM2 forces only a further split. So noone has to ask why there are mostly empty server-lists.
And I'm very sad about this because I like playing the environments in TM2 more than in TM1 due to the better physically modelling.
I don't think Nadeo could this fix within TM2 easily. But mistakes happens and no one should worry too much about them and sometimes you have to make hard brake and just restart ...
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