these last few weeks I had to put up with many, many, many breaks on my maps which forced me to fix my maps again and again and again. Especially the recent gameplay updates since MP3 have been devastating breaking maps faster than chop sticks...
The problem here is, that I try to build every wall in and around the map as low as possible to allow about more of the sky, a bit more of the scenery to find it's way into the gameplay area. But when a wall is only 5 blocks high (which already looks like a definite end of the map) it's mostly very easy to find a way over it, especially when there is a tree around or with the new blocks which all have some stuff sticking out of them that you can use for obstacling...
It would be really easy to just build skyscraper walls around every map or not to build walls altogether and put watery offzone around the map, but while water does not fit many map styles, skyscraper walls just look ugly as hell...
My wish is, to build the map boundaries just high enough, that it is obvious, that no one is supposed to get behind them, without having to worry about some insane triple walljumps, bumper blocking, grapple misuse and especially gameplay changes. For most gamemodes (including Elite, Obstacle, Siege, Speedball and others) it is important to not have people jumping out or running above the map, but when it happens, the only way to fix it is mostly the most ugly (3 blocks higher walls or OFFZONE ALL OVER THE PLACE).
Shootmania is probably the only Arena Shooter that is not played in Arenas. I really think that's a great plus.
An easy and elegant solution to this would be dem good old Invisible Walls.wabbitface wrote:This is a box! I don't want to play in a box, I want to play on a map!
We all know them, there's a fence or a rock and if we actually manage to get over it somehow, well then there is an invisible wall... simple. I think game developers figured it out sometime in in the PS1 era.
Personally I think it would be great if there was a tool in the editor, where you could place little invisible walls similar to the offzone. My mate Klaus is thinking of a kind of "force field" which, when you hit or shoot it, glows and makes a 'bzzzz'-sound or something like that.
I know, I know, some people would start doing stupid stuff with it, like making invisible mazes... invisible floors and all of that stuff, but I guess that applies to every tool that you add to the editor. Those who really try could actually do really cool and funny stuff, like putting it under water so you could WALK ON IT LYK JEEZUS.
So please, if you read this, ask yourself one question: What would Jesus do?