In the "MeshParams.xml" if I put (Dynamic like it's said in the documentation)
Code: Select all
<MeshParams Scale="1" Collection="Storm" MeshType="Dynamic">
<Materials>
<Material Name="Platform" Link="Platform" />
<Material Name="Lights" Link="Lights" />
</Materials>
</MeshParams>
Code: Select all
invalid MeshType value :Dynamic
So the old Dyna value seems to work :
Code: Select all
<MeshParams Scale="1" Collection="Storm" MeshType="Dyna">
<Materials>
<Material Name="Platform" Link="Platform" />
<Material Name="Lights" Link="Lights" />
</Materials>
</MeshParams>
Code: Select all
Material link not found in lib : platform
So are ingames materials different betwen Dynamic and Static or it's an importer bug ?
_________________________
Other problem : when I try to use the HitShape value in the "Item.xml" and that i've already import a shape (with static meshtype value) the importer can't find the shape file
Here is the sources files : https://www.dropbox.com/s/023nq7m1jkswa2a/PickUp.zip