ManiaPlanet 3.1 Server 2014-07-23

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xbx
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ManiaPlanet 3.1 Server 2014-07-23

Post by xbx » 23 Jul 2014, 19:41

Good evening!

Update for the server:
http://files.maniaplanet.com/ManiaPlane ... -07-23.zip

(and the changes from 2014-07-15: http://files.maniaplanet.com/ManiaPlane ... _delta.zip )


Update to pull in the fixes for todays version.
(crash with maps with lots of gates, crash fixes for items and actions, ...)

MrA
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Re: ManiaPlanet 3.1 Server 2014-07-23

Post by MrA » 23 Jul 2014, 19:55

It will have to wait for me, until tomorrow. :oops:
Last edited by MrA on 24 Jul 2014, 04:46, edited 1 time in total.
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Re: ManiaPlanet 3.1 Server 2014-07-23

Post by HaagseSmurf » 23 Jul 2014, 20:23

3 servers updated and running nice. 1 more left, but i dont want to kick players, so that 1 has to wait also :P

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Re: ManiaPlanet 3.1 Server 2014-07-23

Post by Xymph » 23 Jul 2014, 20:44

xbx wrote:(and the changes from 2014-07-15: http://files.maniaplanet.com/ManiaPlane ... _delta.zip )
As usual, this contains the entire scripts tree, while (besides the MP executables) actually only one was changed: UserData/Scripts/Libs/Nadeo/Sound.Script.txt ; and one new script was added: UserData/Scripts/Libs/Nadeo/VoteMap.Script.txt .

As before, this is merely specific info for server admins, not criticism of xbx packing more into the delta than just the changed files.
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Re: ManiaPlanet 3.1 Server 2014-07-23

Post by fng_thatoneguy » 23 Jul 2014, 21:20

LOL! I finally had an opportunity to update to 2014-07-15 two days ago --- it's Muprhy's Law that another update was released just after finally updating! :thumbsup:

Keep up the good work, Nadeo!
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Re: ManiaPlanet 3.1 Server 2014-07-23

Post by kremsy » 23 Jul 2014, 21:59

Any change of the arrow already?
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undef.de
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Re: ManiaPlanet 3.1 Server 2014-07-23

Post by undef.de » 23 Jul 2014, 23:05

Just want to note, that this update didn't fixed this problem:

When i change the Modescript with the ListMethod 'SetScriptName', then after a map change the old Modescript is still running, but the ListMethod 'GetScriptName' returns the changed script name.

E.g. from 'Rounds.Script.txt' to ' 'TimeAttack.Script.txt'.

Only a dedicated server restart helps, but that's not really advantageous.

Also reported here:
http://forum.maniaplanet.com/viewtopic. ... 97#p209097
http://forum.maniaplanet.com/viewtopic. ... 38#p218038


-----

Also buggy LibXmlRpc_OnRespawn response:
http://forum.maniaplanet.com/viewtopic. ... 66#p220566
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Re: ManiaPlanet 3.1 Server 2014-07-23

Post by xbx » 24 Jul 2014, 16:22

Just a note that I'll upload in a while an update 2014-07-24,
that'll contain the rollback of the arrows gameplay change, elite, and the new matchmaking changes.
(see http://forum.maniaplanet.com/viewtopic. ... 20#p223514 )
but it's not ready yet...

MrA
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Re: ManiaPlanet 3.1 Server 2014-07-23

Post by MrA » 24 Jul 2014, 16:26

thankfully I didn't update anything yet... ;)

okay tomorrow morning then I shall try and do it :thx:
My PC is now 4 years old, but still going (just about): MB: Asus Rampage II Extreme, CPU: Core i7 940 8MB Cache, GFX: 2x Radeon HD5970 2GB, Memory: 12GB Corsair DDR3 1600MHz, SFX: Creative SB X-Fi Xtreme Gamer. Case: Silverstone TJ07.

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Re: ManiaPlanet 3.1 Server 2014-07-23

Post by xbx » 24 Jul 2014, 20:05

undef.de wrote:Just want to note, that this update didn't fixed this problem:
...
Neither does the new one. but I'll definteley have a look!

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