Questions and answers

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steeffeen
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Re: Questions and answers

Post by steeffeen »

djhubertus wrote:I care, dreammy care, a lot of players care about SM.
he said "a lot", not "everyone"
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    jar009
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    Re: Questions and answers

    Post by jar009 »

    well what I want to know if there will be an update for canyon. well we see many updates for SM and valley and stadium but canyon has still the same blocks as it had after the release of the title. also the standard object you can use in canyon exists out 1 crappy ramp wich can't be used properly. while on valley you get 4-5 standard objects with a lot of possibilitys. well could this change in the fututre or has nadeo left canyon behind?

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    Re: Questions and answers

    Post by HaagseSmurf »

    Jar009, i really advise you to download this track and try it: http://tm.mania-exchange.com/tracks/view/68064/seamless
    This track can be played on any server that has the dedicated of 15 July or younger.
    Those blocks are awesomely smooth, and handmade by players.
    Before you comment, drive first :thumbsup:

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    Filipe1020
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    Re: Questions and answers

    Post by Filipe1020 »

    jar009 wrote:well what I want to know if there will be an update for canyon. well we see many updates for SM and valley and stadium but canyon has still the same blocks as it had after the release of the title. also the standard object you can use in canyon exists out 1 crappy ramp wich can't be used properly. while on valley you get 4-5 standard objects with a lot of possibilitys. well could this change in the fututre or has nadeo left canyon behind?

    lolig
    Um, neither Valley and Stadium are getting a lot of updates, just bug fixes and some maniaplanet universal features like canyon
    djhubertus wrote: I care, dreammy care, a lot of players care about SM. But You know, TM has 10 years, SM only 1. That's why Nadeo bring more attention this year to Shootmania.
    Please read properly next time, I said "a lot" not everyone, and I was referencing the Trackmania - only players where there is a lot.
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    jar009
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    Re: Questions and answers

    Post by jar009 »

    HaagseSmurf wrote:Jar009, i really advise you to download this track and try it: http://tm.mania-exchange.com/tracks/view/68064/seamless
    This track can be played on any server that has the dedicated of 15 July or younger.
    Those blocks are awesomely smooth, and handmade by players.
    Before you comment, drive first :thumbsup:

    Greetz,
    well Haagse Smurf, i know it is possible to add your own objects but I tried this once and I asked a few ppl to test the map well they all reported me an error that occured: "Cannot open this file. One or more objects are missing."

    this was in the canyon editor after adding an object from a community forum.

    TGY has been experimenting for a long time about objects I know that, but what I meant is they could at least give players whoi aren't used to make your own objectss or import them properly a decent start with some basic objects included in the editor like you can see on valley (ppl can make sick tracks out of only these objects...)

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    Re: Questions and answers

    Post by HaagseSmurf »

    jar009 wrote:well Haagse Smurf, i know it is possible to add your own objects but I tried this once and I asked a few ppl to test the map well they all reported me an error that occured: "Cannot open this file. One or more objects are missing."
    Since the serverversion of 15 July its possible for each mapbuilder to use embedded objects in a track and play these tracks on a public server withhout a title.
    That is possible in each environment. Its only a matter of time people like Yoshi, but also other experts to make more and more and more objects.
    To make objects yourself is something else, i agree. But i am sure people will build those objects more and more on maniaparc. To put objects in a track however isnt that difficult for trackbuilders.
    Go to maniapark and use these objects for canyon http://www.maniapark.com/ressource.php?id=2162, http://www.maniapark.com/ressource.php?id=2153 or http://www.maniapark.com/ressource.php?id=2147.
    (For stadium http://www.maniapark.com/ressource.php?id=2157)
    If you use for example the ramp then use link (2147) and extract the zip in Maniaplanet Userfolder, typically the structure becomes something like .../Documents/ManiaPlanet/Items/CanyonRamp/....
    Good luck in the editor and have fun.

    If you cant figure it out, i invite you to our server to give you an example of some tracks which are allready playable online without a title.

    Greetz,
    HaagseSmurf

    Check Smurfen.net and / or Smurfen.nu for all info.
    You can also like our facebookpage at FaceBook Smurfen.net.
    Or just visit
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    tcq
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    Re: Questions and answers

    Post by tcq »

    jar009 wrote:TGY has been experimenting for a long time about objects I know that, but what I meant is they could at least give players whoi aren't used to make your own objectss or import them properly a decent start with some basic objects included in the editor like you can see on valley (ppl can make sick tracks out of only these objects...)
    This was, what I was talking about in the Maniaplanet Update #4 - wishlist thread.
    tcq wrote: Third:
    Special custom objects in canyon, as we have them in valley. Don't know if it's already possible or not, but of not, this is really important.
    What disturbs me the most with maniaplanet is that there are differences between all of the editors.
    Default custom objects in valley, but not in stadium and canyon. Awesome automatic terraforming in storm and canyon, but the forests in valley are a pain. If there would just be a little bit more consistency, it would be so much smoother to create something in all of the titles.
    It is not about what you can do, but it is about the accessibility and that each editor offers the same possibilities.
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    haenry
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    Re: Questions and answers

    Post by haenry »

    tcq wrote:What disturbs me the most with maniaplanet is that there are differences between all of the editors.
    Default custom objects in valley, but not in stadium and canyon. Awesome automatic terraforming in storm and canyon, but the forests in valley are a pain. If there would just be a little bit more consistency, it would be so much smoother to create something in all of the titles.
    It is not about what you can do, but it is about the accessibility and that each editor offers the same possibilities.
    That's actually a good point. I never really noticed the inconsistency until you said it now. It is a bit irrational, indeed :D
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    jar009
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    Re: Questions and answers

    Post by jar009 »

    tcq wrote: What disturbs me the most with maniaplanet is that there are differences between all of the editors.
    Default custom objects in valley, but not in stadium and canyon. Awesome automatic terraforming in storm and canyon, but the forests in valley are a pain. If there would just be a little bit more consistency, it would be so much smoother to create something in all of the titles.
    It is not about what you can do, but it is about the accessibility and that each editor offers the same possibilities.

    indeed I agree to this is also a part of what I meant with the objects.

    I don't know why they made it for one enviroment but not for the others. (to much work?)
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    Demented
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    Re: Questions and answers

    Post by Demented »

    Can Environment/Car mixing be used to create tracks offline?
    If so, how?
    I was able to choose any car and edit a Canyon or Valley track with it offline in the beta but it doesn't seem to work in the latest update.
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