
But i build the Track and the Items are there. If i take one Object out from the Track so i come under 150 kB the Track works with the Medalghosteditor pretty well.
PapyChampy wrote:150 ko c'est la limite de data pour TOUS les embedded objects sur une map. (Sachant qu'un même objet n'entame ce capital de 150 ko qu'une seule fois.)
Le poids de chaque objet reste limité car il n'y a pas de textures custom sur ces objets.
J'ai pas encore pu faire les tests moi même sur les Embedded Items, mais à priori ça devrait tourner autour de 5/10 objets uniques en plus sur une map avant de dépasser les 150 Ko. Ca dépend également de la complexité de l'objet et de sa géométrie, un objet plus complexe en vertex pesant plus lourd.
http://forum.maniaplanet.com/viewtopic. ... 6&start=20meuh21 wrote:You need to be in in your title pack otherwise it doesn't work (even if you got objects in folders)
No problemFlighthigh wrote:I know that the limit is set on 150 kB
I dont have a problem with the limit. I have a Problem that a finished Track with more Objects runs in a Titlepack if i put the great Object into the Pack manuell. But i cant make the Medalghost for the Track.
Sorry but french is not my.
PapyChampy wrote:150kB is the data limit for ALL embedded objects on a map (knowing that the same object is counted only once in the 150kB data).
The weight of each object is still restricted because there are no custom textures on those objects.
I was not able to do tests myself with the embedded items, but it should be around 5/10 additional unique ojects more in a map before the 150kB barrier is exceeded. This also depends of the complexity of the object and of its geometry, since a object that is heavier in vertices weights more.
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