Remove Falling Damage

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sadzealot
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Re: Remove Falling Damage

Post by sadzealot »

kadaz wrote:
novationx wrote:adding falling damage isnt "adding more variation to the game".
That's where I disagree, cause the truth is, the truth is, weather you agree to disagree or not with liking it.
But the problem is you don't argue for WHY it adds variation to the game. You just say "IT's the truth cuz I say so".

What variation and diversity do we get out from this added falling damage?

We get nothing. But we get a hefty penalty in certain situations because of it, which isn't fun at all. And do you want to know something funny? This whole thing was added into the game by Hylis for factors that had NOTHING to do with the gameplay (as usual it's arbitrary bullshit-arguments not rooted in gameplay like almost every other change they've done since early beta days)

Basically what Hylis said was that they wanted "To give a better feeling of reward for playing and controlling stamina well".

Yet it doesn't feel rewarding at all controlling stamina (cuz it didn't previously either). It just makes the game feel and act like a shithole when you accidentally lose stamina.

And that's the thing Hylis will never ever understand. He will also most likely never understand how this change changed how the game was played in a negative way. Even tho the examples are clearly given here.

Now I'm gonna have to screenshot this post, because inb4 TMarc removes it for "Being offensive or insulting" (Despite it not being any of those things)
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kadaz
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Re: Remove Falling Damage

Post by kadaz »

Oh dear God help us..
novationx wrote:I cant understand 1 word you're saying.
Thats a lie, you do understand "words" I say and sentences too, and even though my wording it's not even a little complicated, just a little complied ;)
novationx wrote:you just make 7lines paragraphs with commas everywhere
Thats because of so many attempts about multipliable points to keep a head remain sane, without another flood, like this one. So is why I use a carryon sentences to show that you better back up what you say before you mention it, again, again, (hopefully you will catch on) why..? because your way off track with the demonstration of accepting the possibility the world doesn't revolve around you and your absolute way of others having to accept your choice of things.. And that same thing goes for me too, I agree I don't like everything about the game, but I'm not going to try to force it one way, when its already been made up the other way.

Voice your concerns, and accept a happy, good medium.

Also accept when someone sets you straight, don't you know how to talk to older people, oh?

AGAIN..
novationx wrote:I cant understand 1 word you're saying.
Considering how messed up this world is, because this generation gap is so less obvious to understand old english, truth, fact and fiction. I don't see a "oh I can see what your saying" or "I see that, and I don't understand that part, help me understand"..

There is just no give with you guys, and when someone tries to pointing it out, you make it obvious of the intentions then when someone calls you out.. You backup with saying, "oh you stated it first.. but that doesn't matter, I just don't agree with it, anyway and I'll pretend I don't know whats going on (pleading the fifth or I don't want to say anything, least I incriminate myself.)

So you keep playing dumb and who know better, everyone pities the dumb."
novationx wrote:And dont think I dont ---TRY--- to read your replies bro, cuz I do.
And if you did, you would respect what I say, and see the point being made, its not that I didn't explain it nicely, and politely, with good manners.

So don't go up calling me bro, maybe you think thats a point of respect, no, I already know its "sidetoss' to get me to warm up to you, when right after you dissed understanding anything I'm saying (ignored) and then tried reverse it to put the dump on me, no thanks, your not going to get any gratitude here. Just another straightening out.
novationx wrote:The same happens in ur other topics bro.
And don't bring my other topics in here if you don't step up and call me out, I got nothing to hide, I'll skype ya anyday and you'll see how clear I can be and see if you don't understand slow, spaced out English so it can get through your mind to be understood whats being said. Dont play pretend to be a fool, I know anyone can play the innocence, it works so well to one's advantage doesn't it.. sarcastically said..
novationx wrote:Ur also talking about attitude but ur the only one calling us names such as : grow up, bunch of fools & bitches.
:oops:
Calling names, like I said, it's your vibe I'm picking up, I'm completely unbias here man, guy, dude its not personal, thats your deal with anyone that upsets your apple cart of a post. The only time it changes is when some Moderator comes in here and says, hey hey guys, try to stay on topic because you personal lash out on people. Its unfair, I give you sound judgment and try to knock off my wheels about everything, think about that for a bowl of porridge.

I'm just trying to be Mature here with a responsible debate for a disagreeable topic.

I hate having to explain everything for something so simple. DOH!

Its the only reason why I explain everything so lengthly because this area of the thought is so SLOW and the world is so MESSED up, and you keep complaining because you don't ask questions and you dont TRY to see the point, just avoid it or ignore it, and then you expect it to be handed to you hand and foot with no effort to THINK about it.

Thats what your message is saying.

Scratches his head... :thx:

Take this seriously.
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Ozon
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Re: Remove Falling Damage

Post by Ozon »

Kadaz,

going slightly offtopic, I just leave my 2 Pfennig here and say that your English is not intelligent, but different. Speaking that rhetorical and metaphorical is something you use to do with people who are used to speak that kind of language too. It doesn't make one more or less intelligent. People here are used to talk either simple english or french (since the devs speak it) to explain their POV's. This is not a competition between language and writing skills. It is about proving valid points, well explained and analysed, instead of going the "BUT I LIKE IT I LIKE IT I LIKE IT" way. Going away from that direction and critizising others for their lack of understanding of your opinion, instead of trying to analyse more and more until someone agrees is a clear weakness of your opinion. Don't waste your own and - more importantly - our and the devs time with trying to appear intelligent. I wouldn't say I disagree with all of your opinions - heck no - but rather I expect you to tolerate opinions of professional players (novationx for example) who play this game competitively more, than probably your own. And again - It doesn't make your opinion invalid, but the less you argument and analyse, the less you will be taken serious.


Still standing with my opinion - The implementation of falling damage has weakened the gameplay, since it slows it down. I already analysed it before. I believe Hylis has seen this thread too and I am awaiting a statement from his side on this topic. I think he tries to improve the gameplay, but with the wrong tools. SPEED instead of REALISM would be the right way to go imho.
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kadaz
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Re: Remove Falling Damage

Post by kadaz »

For example:

This particular post is about falling damage in the game called Shootmania, agree?

Part 2

You guys made post mentioned the force falling damage because it ruins the mods you play, all of them, agree?

Section 3


I made point that.. HEY, I like it very much.. I like my servers to have it, THANK YOU and Nadeo likes it too.

So your out voted..

So.. point being.. accept a half way and give the servers a choice to run it or no,

Is that acceptable feedback, YES OR NO, if you say NO to not accept it, then your trying to BULLY others to
turn off something that.. for one Nadeo made the choice to have, and for 2, other personally like also.

Point 5..

I also pointed out in light of what you said, trying to reach a "conscious" medium with you guys..

I said that it challenges builders to build more creative maps and other ways to explore means to travel that will utilize stamina, true? agree?

I also said that I like that is gives more strategy and added, more character to the game, possibility right in your opinion too?

Level 6..

Then you attempted to shut me down..

Stage 9


Alot of detailed explaining when on to try to round up the excuses of seeing an agreeable point, understood?

Over the Hill 11


Finally we made it home, everyone safe, you happy with the game, lets play sometime.. for fun only ok?
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Ozon
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Re: Remove Falling Damage

Post by Ozon »

kadaz wrote: Section 3[/u]

I made point that.. HEY, I like it very much.. I like my servers to have it, THANK YOU and Nadeo likes it too.

So your out voted..

So.. point being.. accept a half way and give the servers a choice to run it or no,

Is that acceptable feedback, YES OR NO, if you say NO to not accept it, then your trying to BULLY others to
turn off something that.. for one Nadeo made the choice to have, and for 2, other personally like also.
See? That's why I agree with. Give your arguments more spotlight please.
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Re: Remove Falling Damage

Post by kadaz »

killaprodtm wrote:Kadaz,

going slightly offtopic, I just leave my 2 Pfennig here and say that your English is not intelligent, but different. Speaking that rhetorical and metaphorical is something you use to do with people who are used to speak that kind of language too. It doesn't make one more or less intelligent. People here are used to talk either simple english or french (since the devs speak it) to explain their POV's. This is not a competition between language and writing skills. It is about proving valid points, well explained and analyzed, instead of going the "BUT I LIKE IT I LIKE IT I LIKE IT" way. Going away from that direction and criticizing others for their lack of understanding of your opinion, instead of trying to analyse more and more until someone agrees is a clear weakness of your opinion. Don't waste your own and - more importantly - our and the devs time with trying to appear intelligent. I wouldn't say I disagree with all of your opinions - heck no - but rather I expect you to tolerate opinions of professional players (novationx for example) who play this game competitively more, than probably your own. And again - It doesn't make your opinion invalid, but the less you argument and analyse, the less you will be taken serious.
Seriously trying to turn something around that is not true, wont pass with me guy, it just wont work, I understand Iam not perfect, but don't ever try to assume that Iam trying to sound or appear intelligent or attempt me say I need to tolerate individuals that obvious try to disrespect me. I made my point clearly and if it was not understood, it is only polite to ask the meaning of it, and I so did when a stranger came into the post and asked, then you tottaly diss me on everything said and try to shut the door.

Another thing, don't dare try to compare me and nova for any reason, he does what he does and do I, I don't accept challenges or do I make any comparisons. I enjoy my map editing and hanging out at the server and playing with friends. Thats it.
killaprodtm wrote: Still standing with my opinion - The implementation of falling damage has weakened the gameplay, since it slows it down. I already analysed it before. I believe Hylis has seen this thread too and I am awaiting a statement from his side on this topic. I think he tries to improve the gameplay, but with the wrong tools. SPEED instead of REALISM would be the right way to go imho.
I hear what your saying here, it may have weakened gameplay on the MAPS that were designed the way they were, that doesnt mean that it actually weakened game play and if stamina was giving the double dose like I made mentioned before then considerably I would enjoy that and it would take the weight off your back true, agreeable?

I seriously dislike the glide compatibility, yet that is in my opinion, I just want the script options to adjust it by a point factor rather than a decimal point, least things start to get a little hazy with too many script behaviors for everyone to adjust too.

We can work on it, is what the developer say, and keep up with the feedback, its appreciated, but just be good.

Hear hear. :clap:
Last edited by kadaz on 20 Aug 2014, 15:38, edited 1 time in total.
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TheM
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Re: Remove Falling Damage

Post by TheM »

Please refrain from any more discussing about peoples intelligence.
This topic is about the falling damage, let's keep it to that and refrain from any further off-topic posts.
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kadaz
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Re: Remove Falling Damage

Post by kadaz »

killaprodtm wrote:
kadaz wrote: Section 3[/u]
...So.. point being.. accept a half way and give the servers a choice to run it or no,

Is that acceptable feedback, YES OR NO, if you say NO to not accept it, then your trying to BULLY others to
turn off something that.. for one Nadeo made the choice to have, and for 2, other personally like also.
See? That's why I agree with. Give your arguments more spotlight please.
I did EXACTLY, I believe I closed the argument four times on that point alone,
kadaz wrote:And you can choose to play on a server that has it or does not.
Instead of making a BIG forum issue about it, ask for an option to turn it off
kadaz wrote:I like options, and then customize the game to fit those who choose to play the way
they want, let it go, drop it, vote it an option and please to make a happy medium.
kadaz wrote: I told him friendly, weather it is likeable or not, or still agree to force off damage, I think it should be a game mode script option, so everyone can decide when they go to the server and play whatever game script mode
they like best. I think the same with idea with self-damage, or teamplay hit allowances.
kadaz wrote: Then let the gameplay script be what a server makes it, and the gamer's can choose to join
or not, are you with me on that, agreeable? yes or not?
AND then the discussion moved backwards to whether or not did it add variety to the game.

Thats where I stepped into to put a stop to it, because it was speaking against the truth, and I got the backwash.

I agree, can we accept this and move this topic to the backyard for hanging up to dry, thanks TheM.
Last edited by kadaz on 20 Aug 2014, 18:20, edited 1 time in total.
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Soprah
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Re: Remove Falling Damage

Post by Soprah »

I can't understand what you are saying
shakespearean language :lol:
No, just kidding.

Basically, British english is quite difficult to understand compared to the American english (which is the rather common used English). If you ever visited the UK and spoke with a few native British guys, you'll have difficulties to understand each phrase although your english skills are pretty well. The way how they pronounce, how they form their sentences, they use some words of which I've never heared before.. British english is just completely unique and I am fine with that ( I do not wanna say that a guy with great english skills is not able understand one single word, obviously they do understand the most, but it's actually different and that makes it difficult, at least for me). Even native americans (!) struggle to understand British English. Well, this might sounds ridiculous that americans have trouble to understand British english even though it's nearly the same language, but the accent of any language can easily become a big challenge for anyone who is not familiar with the accent.

Example:
It's the same with Germany. The German language has various accents, such as the Bavarian or Saxon-german. I am from North-Rhine-Westphalia and I speak the standart German language (or how other people used to call it ''The High German language" ). I've been talking with several friends from Bavaria either by skype or by simply visiting them and sometimes I had the feeling ''What the hell is the guy talking about?". For instance, once he said ''Hat der Pflotsch noch alle Tassen im Grind?'' (engl. translation "to be not right in the head") ''Grind'' is Bavarian and means ''Kopf'', ''head''. Actually, it was always an amusement because he knew that I didn't understand him and we both started to laugh :lol:

However, what I would like to convey, is, that each accent has it's own pronouncations, it's own idiomatic expressions, even completely new words.

Probably, the only solution might be that the guy tries to avoid speaking with his accent, or even less.

But that's becoming off-topic and shall be rather moved into a new topic which belongs to this kind of discussion.

Edit: Sorry, TheM. I saw your post too late.
Last edited by Soprah on 20 Aug 2014, 16:11, edited 4 times in total.
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kadaz
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Re: Remove Falling Damage

Post by kadaz »

novationx wrote:I would like to add that flying with 100km/h with ur face against a wall isnt punished, but dropping down 10m makes u lose stamina.
+1
killaprodtm wrote: Even when you fall onto a trampoline or jumppad, you lose stamina.
+1

I agree these should be fixed.. I missed that, I didn't even notice that ingame, thanks for pointing it out.

Just wondering thou.. if someone positioned themselves to hit the wall before the landdrop, would ease the stamina amount loss if any at all, and for the other drop down to the muh laser, a good placed wooden slate to glide off or a nicely rock pad to ease any movement issues, for those scared of any height scenarios (8
Soprah wrote:...moved into a new topic which belongs to this kind of discussion.
Sure, a perfect continuation, I was looking for this.. ill reply back too, hah
http://forum.maniaplanet.com/viewtopic. ... 6&start=30
Last edited by kadaz on 20 Aug 2014, 16:01, edited 2 times in total.
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