Hi
I wanna make an high speed projectile for my weapon but if you put value higher than 150m/s the projectile hit trough grids or wall. And if you go higher like light speed 299 792 458 just for example you hit trough 1/2/3 wall np.
So it's bug or physics can't accept these value ?
[MP3.1 Fix09-10]Bug custom weapons[Still buged]
[MP3.1 Fix09-10]Bug custom weapons[Still buged]
Last edited by Xenome77 on 20 Sep 2014, 03:08, edited 3 times in total.
- djhubertus
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Re: [MP3 RC6]Bug custom weapons
For ultra fast projectiles they made beams and you should use beams.
My Gamemodes:
MP4 - Countdown, Firefight
MP3 - Reduction, Overload, Flashpoint, Territory, SM Race, Escape
MP2 - Search & Destroy, Oscillation, Instagib
MP4 - Countdown, Firefight
MP3 - Reduction, Overload, Flashpoint, Territory, SM Race, Escape
MP2 - Search & Destroy, Oscillation, Instagib
Re: [MP3 RC6]Bug custom weapons
there are less option on beam...
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CPU: i5 2500k
RAM: 2x4Go G.Skill Ares
GPU: MSI GTX570
Board: Asus P8Z68-V LX
HDD: WD Green + WD Black
SSD: Crucial M4 64Go
Sound: Realtek (onboard)
Peripherals: Mouse G700 - Keyboard G19 - Headset Roccat Kave
Re: [MP3 RC6]Bug custom weapons
We aim to create a more precise rail, so the beam editor is useless as it allows to create only as precise rails as the nadeo's one.djhubertus wrote:For ultra fast projectiles they made beams and you should use beams.
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Re: [MP3 RC6]Bug custom weapons
Yes i know but like it said before you can't manage anything on beam except effect sound reload ...
Btw 150m/s is not rly high speed if you want to make high speed projectile with some travel time like 0.5sec for 100M it's bugged you can hit trough grids.
I try with some weapons and they got all this bug.
Btw 150m/s is not rly high speed if you want to make high speed projectile with some travel time like 0.5sec for 100M it's bugged you can hit trough grids.
I try with some weapons and they got all this bug.
Re: [MP3 RC6]Bug custom weapons
I dont understand why a projectile ( fast or slow ) isnt simply stopped when it hits a surface.
So, its still a bug somehow & they should look into it imo.
So, its still a bug somehow & they should look into it imo.
The neverending waiting game has to stop.
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