Feedback and Reports for the development branch

UASECO is a fork of the XAseco2/1.03 controller for Trackmania and has been overhauled to support the Modescript Gamemodes of Trackmania².

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undef.de
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Re: Feedback and Reports for the development branch

Post by undef.de »

BusardCendre wrote:Could it be possible that Uaseco make a difference between Round and TimeAttack modes ?
As you can see on this screenshot, it seems that UAseco doesn't make the difference between TA and Round for the moment ...
the map is a brand new very short 3 laps map I made for tests :
-the 6.618 rec was made in TimeAttack ( time on one lap ),
-the two others recs were made in round mode ( time on 3 laps ) ...
UASECO handles records currently like XAseco2 it does. Do you asking for the possibility of changing this (to store records with a Gamemode relation)? So that your 6.618 only displayed when the dedicated runs the TimeAttack and the 22.226 and 41.521 only when in Rounds?

BusardCendre wrote:
undef.de wrote:
BusardCendre wrote: [edit] found another thing that seems not to come from UAseco but from dedicated server, but maybe you have an idea ... : when in round mode, if no warm up, no problem; but if warm up is set to 1, then there is no warm up ( we get points at the first round ) and the warming-up flag and the "warm-up 1/1" are shown on the right until the final score panel
This part i don't understand completely, can you please make some screenshots? Maybe it is required for me to visit your server.
I'm going to try to explain it another way :
if I write in matchsettings :
<script_name>Rounds.Script.txt</script_name>
<allwarmupduration>1</allwarmupduration>
race begins without any warm-up and we get points as soon as the first round
and as you can see on the screenshot, the warming-up flag stays on the screen until the end of race ...

[edit] I've got the same problem before launching UAseco so this comes from the dedicated
This problem maybe is related to your setup of <allwarmupduration>, because this is only for the legacy Gamemodes. Maybe the dedicated Server does not like such mixing. 8-)

If you want to setup a warm-up, then you have to setup this in config/modescript_settings.xml at <modebase><warm_up_duration> or in the MatchSettings file like this:

Code: Select all

	<mode_script_settings>
		<setting name="S_WarmUpDuration" type="integer" value="1"/>
	</mode_script_settings>
See also http://doc.maniaplanet.com/dedicated-se ... odeBase%2D
Developer of UASECO, a controller with support of the Modescript Gamemodes for TM².
Visit the official website for more: UASECO.org


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BusardCendre
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Joined: 30 May 2013, 09:40

Re: Feedback and Reports for the development branch

Post by BusardCendre »

undef.de wrote: This problem maybe is related to your setup of <allwarmupduration>, because this is only for the legacy Gamemodes. Maybe the dedicated Server does not like such mixing. 8-)

If you want to setup a warm-up, then you have to setup this in config/modescript_settings.xml at <modebase><warm_up_duration> or in the MatchSettings file like this:

Code: Select all

	<mode_script_settings>
		<setting name="S_WarmUpDuration" type="integer" value="1"/>
	</mode_script_settings>
See also http://doc.maniaplanet.com/dedicated-se ... odeBase%2D
thanks a lot !! :1010
I hadn't understood it this way ...
I'm going to test it and it should be fine


undef.de wrote:
BusardCendre wrote:Could it be possible that Uaseco make a difference between Round and TimeAttack modes ?
As you can see on this screenshot, it seems that UAseco doesn't make the difference between TA and Round for the moment ...
the map is a brand new very short 3 laps map I made for tests :
-the 6.618 rec was made in TimeAttack ( time on one lap ),
-the two others recs were made in round mode ( time on 3 laps ) ...
UASECO handles records currently like XAseco2 it does. Do you asking for the possibility of changing this (to store records with a Gamemode relation)? So that your 6.618 only displayed when the dedicated runs the TimeAttack and the 22.226 and 41.521 only when in Rounds?
As I'm using a database by server, and for the moment I don't change mode on any server, I don't really think that it will be a problem for us ... it's just I thought I had found something to fix and I was happy to help ;)
In fact, as I had seen that dedimania stores different records for differents modes, I thought XAseco was doing the same :oops:
I don't know what other players think about it, but maybe it could be usefull for someone ;)

By the way, you've really had a great idea to add sounds on checkpoints, dedi 1st record, podium ... :thumbsup:
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BusardCendre
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Re: Feedback and Reports for the development branch

Post by BusardCendre »

your tip for Warm-up duration works fine, thanks again =)

but I've noticed a littlle thing ;)
I suppose you have disable the warming-up flag because it was on the round score panel,
but there is nothing showing us that it's the warm-up ...
Is it something I missed ? I mean, is there something in UAseco to replace it that needs to be unabled ?

and another thing : at the end of warm-up, points are given to players in Round Score Panel .
these points are not counting for the run so this isn't really a problem,
let's tell that it just looks like a "display bug"

oh and I've just notice this too : when the warm-up begins,
we can hear: "good luck, get ready to race"
I think it would be better with something like : " first, warm-up" or "you need to warm-up" or something else,
and when the race really begins: "good luck, get ready to race"
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undef.de
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Re: Feedback and Reports for the development branch

Post by undef.de »

BusardCendre wrote:I suppose you have disable the warming-up flag because it was on the round score panel,
but there is nothing showing us that it's the warm-up ...
Is it something I missed ? I mean, is there something in UAseco to replace it that needs to be unabled ?
You can see a orange timer instead a white one. 8-) Anyway RecordsEyepiece disabled it, just enable it at <ui_properties><warmup>. I want to add custom Widgets (MultiLap, WarmUp...) to RecordsEyepiece or an other plugin.
BusardCendre wrote: and another thing : at the end of warm-up, points are given to players in Round Score Panel .
these points are not counting for the run so this isn't really a problem,
let's tell that it just looks like a "display bug"
Thanks for report, this is not the wanted behavior of RecordsEyepiece and will be fixed.
BusardCendre wrote:By the way, you've really had a great idea to add sounds on checkpoints, dedi 1st record, podium ... :thumbsup:
Thanks :thx: Do you know this post from me?
BusardCendre wrote: oh and I've just notice this too : when the warm-up begins,
we can hear: "good luck, get ready to race"
I think it would be better with something like : " first, warm-up" or "you need to warm-up" or something else,
and when the race really begins: "good luck, get ready to race"
The plugin EffectStudio is not finish yet, i have added it just for testing something (adding EffectScripts). There is a lot of work left for this plugin.
Developer of UASECO, a controller with support of the Modescript Gamemodes for TM².
Visit the official website for more: UASECO.org


Developer of various plugins for XAseco/XAseco2 and MPAseco, visit my lab: www.undef.name

You like what I do? Then award a ManiaStar.
BusardCendre
Posts: 174
Joined: 30 May 2013, 09:40

Re: Feedback and Reports for the development branch

Post by BusardCendre »

undef.de wrote:You can see a orange timer instead a white one. 8-)
Nice detail !
undef.de wrote: Anyway RecordsEyepiece disabled it, just enable it at <ui_properties><warmup>. I want to add custom Widgets (MultiLap, WarmUp...) to RecordsEyepiece or an other plugin.
Thanks a lot for the <ui_properties><warmup>, that helped me a lot !
Come and see, I've made a little something with it in dedicated files :D
I'm going to give you rights so that you can play with AdminBar .
As <ui_properties><warmup> come after rounds score panel, you'll notice a little few things :
-the original flag in Round score title bar is orange when we click on "Restart Map",
-the same flag is white when we use the "next map" button,
-the "Force Round End" button doesn't stop the warm-up.
-when clicking on the More ranking widget,
the Top Ranks column gives only two players :o
-we can make a new dedi during Warm-up :?

undef.de wrote:Do you know this post from me?
Yes ! I've been keeping an eye on it since the beginning ;)
undef.de wrote:The plugin EffectStudio is not finish yet, i have added it just for testing something (adding EffectScripts). There is a lot of work left for this plugin.
Keep going ! :thumbsup:
:pop: :clap:
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Re: Feedback and Reports for the development branch

Post by undef.de »

BusardCendre wrote:Come and see, I've made a little something with it in dedicated files :D
As <ui_properties><warmup> come after rounds score panel, you'll notice a little few things :
-the original flag in Round score title bar is orange when we click on "Restart Map",
-the same flag is white when we use the "next map" button,
-the "Force Round End" button doesn't stop the warm-up.
-when clicking on the More ranking widget, the Top Ranks column gives only two players :o
-we can make a new dedi during Warm-up :?
I saw your changes in the dedicated server files and your position is exactly where i want to place the WarmUpInfo- and MultiLapInfo-Widgets. 8-)

The white/orange flag in the RoundScoreWidget has been also fixed yesterday in RecordsEyepiece (but not yet updated at github).

About the dedi/local rec in warm up: This is a new possibility from the dedicated server.

EDIT: Does the "Force Round End" button skip a warm-up in XAseco2? I can't test it right now, could someone else please test it?
Developer of UASECO, a controller with support of the Modescript Gamemodes for TM².
Visit the official website for more: UASECO.org


Developer of various plugins for XAseco/XAseco2 and MPAseco, visit my lab: www.undef.name

You like what I do? Then award a ManiaStar.
BusardCendre
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Joined: 30 May 2013, 09:40

Re: Feedback and Reports for the development branch

Post by BusardCendre »

undef.de wrote:I saw your changes in the dedicated server files and your position is exactly where i want to place the WarmUpInfo- and MultiLapInfo-Widgets. 8-)
In France we have a saying that means something like that : Great minds think alike ;)
undef.de wrote:The white/orange flag in the RoundScoreWidget has been also fixed yesterday in RecordsEyepiece (but not yet updated at github).
:thumbsup:
undef.de wrote:About the dedi/local rec in warm up: This is a new possibility from the dedicated server.
I hadn't seen it ... can we disable it ?
undef.de wrote:EDIT: Does the "Force Round End" button skip a warm-up in XAseco2? I can't test it right now, could someone else please test it?
I've just tested it on XAseco and it works, would be cool if it works on UAseco too
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Re: Feedback and Reports for the development branch

Post by undef.de »

BusardCendre wrote:
undef.de wrote:About the dedi/local rec in warm up: This is a new possibility from the dedicated server.
I hadn't seen it ... can we disable it ?
No, that is the way the dedicated server handle it in Modescript.
BusardCendre wrote:
undef.de wrote:EDIT: Does the "Force Round End" button skip a warm-up in XAseco2? I can't test it right now, could someone else please test it?
I've just tested it on XAseco and it works, would be cool if it works on UAseco too
Then it seems this is not the wanted behavior of the dedicated server respectively the mode scripts, i reported this at: viewtopic.php?p=244332#p244332
Developer of UASECO, a controller with support of the Modescript Gamemodes for TM².
Visit the official website for more: UASECO.org


Developer of various plugins for XAseco/XAseco2 and MPAseco, visit my lab: www.undef.name

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Re: Feedback and Reports for the development branch

Post by Xymph »

BusardCendre wrote:In France we have a saying that means something like that : Great minds think alike
Not just in France. ;)
Developer of XASECO for TMF/TMN ESWC & XASECO2 for TM²: see XAseco.org
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BusardCendre
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Re: Feedback and Reports for the development branch

Post by BusardCendre »

Xymph wrote:Not just in France. ;)
Do you mean Undef and I have great minds ? :yes:
:mrgreen:
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