xray´s MP4 skins & objects
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- Florenzius
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Re: xray´s tm² skins & objects
Wow cool!
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Re: xray´s tm² skins & objects
Just my opinion : I think in reality, the pit-stop lane and the race track are separated by just one wall so the separation is more thiner
I tried to find examples :
http://www.catalunyaexperience.fr/wp-co ... 110722.jpg
http://f1grandprix.motorionline.com/wp- ... a_2013.jpg
Anyway gj
keep up the good work

I tried to find examples :
http://www.catalunyaexperience.fr/wp-co ... 110722.jpg
http://f1grandprix.motorionline.com/wp- ... a_2013.jpg
Anyway gj

Re: xray´s tm² skins & objects
It was not my intention to make a pit lane or anything in this direction, the idea came up as i built the little walls, see it maybe as side-effect
The walls are modular, so this whole lane is build up of 2 blocks (90° small and straight wall).
May i could do a thinner radius of the little wall to make this whole thing thinner, but i have to say that the space between the walls could be used to place there some other objects (like pit command center etc. -> not built yet anything in this direction but it would be easy to do something like that)


The pit entry is totally new, i restarted from scratch to make em fit to the walls radius and a better unwrapping
May it should be a little longer on the backside, dunno

The walls are modular, so this whole lane is build up of 2 blocks (90° small and straight wall).
May i could do a thinner radius of the little wall to make this whole thing thinner, but i have to say that the space between the walls could be used to place there some other objects (like pit command center etc. -> not built yet anything in this direction but it would be easy to do something like that)


The pit entry is totally new, i restarted from scratch to make em fit to the walls radius and a better unwrapping

May it should be a little longer on the backside, dunno
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All of my TM2 items > http://www.maniapark.com/liste_object.php?game=1
All of my TM2 items > http://www.maniapark.com/liste_object.php?game=1
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Re: xray´s tm² skins & objects
Great stuff xray !
Keep up this work. As you probably can see your objects are used more and more on each new track on mx.
Thx for providing us great stuff which makes it possible to drive on awesome new tracks with so many new varieties !

Keep up this work. As you probably can see your objects are used more and more on each new track on mx.
Thx for providing us great stuff which makes it possible to drive on awesome new tracks with so many new varieties !

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Re: xray´s tm² skins & objects
I love this kind of items. It's a clever use of Nadeo blocks
Many avantages :
Small items so can embedded and don't take too much ime (if you have to rebuild flats it would much more time)
And this item is good for decoration and also for gameplay (because the narrow part of the road)
For my part, i think barriers in front of the garage aur useless and not very nice (just my opinion
).
GG for this item and for everything you make for the game


Many avantages :
Small items so can embedded and don't take too much ime (if you have to rebuild flats it would much more time)
And this item is good for decoration and also for gameplay (because the narrow part of the road)
For my part, i think barriers in front of the garage aur useless and not very nice (just my opinion

GG for this item and for everything you make for the game


Re: xray´s tm² skins & objects
the red barriers? this garage is under construction and shall not be entered 

Re: xray´s tm² skins & objects
This looks really good.
I just hope you make separate pieces for middle and end
I just hope you make separate pieces for middle and end

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Did you participate in a Monthly Track Contest yet?
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Re: xray´s tm² skins & objects
All on the images above is made of these blocks:

So like i said, it´s modular (and very lightweight items, each got ~35kb)
May i should force the pit thing

btw: You can test/use the fences and the little walls exclusively (and many others of my objects) in Dag@bert´s Canyon Extensions TitlePack > http://www.maniapark.com/ressource.php?id=2274
Direct download of this TP > http://85.214.99.117/dag_bert/Packs/Can ... e.Pack.Gbx

So like i said, it´s modular (and very lightweight items, each got ~35kb)
May i should force the pit thing


btw: You can test/use the fences and the little walls exclusively (and many others of my objects) in Dag@bert´s Canyon Extensions TitlePack > http://www.maniapark.com/ressource.php?id=2274
Direct download of this TP > http://85.214.99.117/dag_bert/Packs/Can ... e.Pack.Gbx
All of my TM2 skins > http://www.maniapark.com/liste_car.php?a=24451&aS=24451
All of my TM2 items > http://www.maniapark.com/liste_object.php?game=1
All of my TM2 items > http://www.maniapark.com/liste_object.php?game=1
Re: xray´s tm² skins & objects
I like 'em! and I assume they can all be rotated to multiple angles for lots of possible uses.
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Re: xray´s tm² skins & objects
ok, you can test the blocks in this map > http://tm.mania-exchange.com/s/tr/86863
all are embedded there
It´s not final (as you can see in my mx description)


all are embedded there


It´s not final (as you can see in my mx description)



All of my TM2 skins > http://www.maniapark.com/liste_car.php?a=24451&aS=24451
All of my TM2 items > http://www.maniapark.com/liste_object.php?game=1
All of my TM2 items > http://www.maniapark.com/liste_object.php?game=1
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