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Think so too, as said, MP is for bigger community, turbo more for living roomacceleracer_01 wrote:From the looks I highly doubt TMT is gonna be competitive in any way. Maniaplanet will be the place for competitions.Bergie wrote:Game looks interesting, but I hope this will not be the end of competitive TM (as little as it is already, this might be final blow).
What was the point of MP in the first place then, if TMT will be the same thing, except more polished and ported to consoles, so basically - what trackmania2 should've been from the start. Instead they just released 3 separate MP environments as a kind of beta test for TMT that you had to spend ~50 dollars to buy(not counting the sales)toffe wrote: Think so too, as said, MP is for bigger community, turbo more for living room![]()
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https://www.youtube.com/watch?v=-uRi_xo92VERailag wrote:What was the point of MP in the first place then, if TMT will be the same thing, except more polished and ported to consoles, so basically - what trackmania2 should've been from the start. Instead they just released 3 separate MP environments as a kind of beta test for TMT that you had to spend ~50 dollars to buy(not counting the sales)toffe wrote: Think so too, as said, MP is for bigger community, turbo more for living room![]()
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Now why don't we combine all those environments into one game, add some minor features and sell the game once again, yey
Uhm. Trackmania inside mp for pure competition and community central. And trackmania turbo is more like pure arcade game with friends, I definitely didn't want trackmania in mp to be arcade and not that community based as it is right now!Railag wrote:What was the point of MP in the first place then, if TMT will be the same thing, except more polished and ported to consoles, so basically - what trackmania2 should've been from the start. Instead they just released 3 separate MP environments as a kind of beta test for TMT that you had to spend ~50 dollars to buy(not counting the sales)toffe wrote: Think so too, as said, MP is for bigger community, turbo more for living room![]()
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Now why don't we combine all those environments into one game, add some minor features and sell the game once again, yey
TM was already almost both, Turbo envis are pretty much the same as TM2 anyway.toffe wrote:Uhm. Trackmania inside mp for pure competition and community central. And trackmania turbo is more like pure arcade game with friends, I definitely didn't want trackmania in mp to be arcade and not that community based as it is right now!Railag wrote:What was the point of MP in the first place then, if TMT will be the same thing, except more polished and ported to consoles, so basically - what trackmania2 should've been from the start. Instead they just released 3 separate MP environments as a kind of beta test for TMT that you had to spend ~50 dollars to buy(not counting the sales)toffe wrote: Think so too, as said, MP is for bigger community, turbo more for living room![]()
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Now why don't we combine all those environments into one game, add some minor features and sell the game once again, yey
So basically, you're happy that the community will be split in two or even more games, all because Nadeo labeled one of them "for fun", and other "for competition"?toffe wrote: Uhm. Trackmania inside mp for pure competition and community central. And trackmania turbo is more like pure arcade game with friends, I definitely didn't want trackmania in mp to be arcade and not that community based as it is right now!
This are my words. Not directly from nadeo but what I read.Railag wrote:So basically, you're happy that the community will be split in two or even more games, all because Nadeo labeled one of them "for fun", and other "for competition"?toffe wrote: Uhm. Trackmania inside mp for pure competition and community central. And trackmania turbo is more like pure arcade game with friends, I definitely didn't want trackmania in mp to be arcade and not that community based as it is right now!
There is not a single competitive game that uses separate clients or even games for "pros" and "for fun players", that is the worst idea ever, the game will never grow when there's only "pros" left (just look at TM2Stadium as a good example of that)
Maniaplanet's has never been the answer. It's been a problem for over 4 years now.Joyako wrote:Yup !
From what I read, Turbo is more intendent to be a game for occasionnal players.
You're a newbie and don't have time to map or mod properly ? Then Turbo is for you.
You're a veteran and you want to keep improving the game with the community ? Maniaplanet's the answer
Sounds simple, but whatever I'll buy both.
TM Turbo is what Nadeo should have released 4 years ago: 3 new environments + a new Stadium version. Instead who got 3 overpriced environments spread over 3 years.jui wrote:ugh standalone game for PC, i mean people already complaining about splitting the community with titlepacks and now comes a separated version of TM2 for PC, tbh i can not imagine that this turns out good for TM.
I mean ok if its only for consoles i would understand it.
Many players have invested work in maniaplanet and like it. And others want a standalone game yeah everybody gets what they want but also everybody loses players.
Not really happy about the direction
Pricing is reasonable IMHO: viewtopic.php?f=3&t=31193Marzyciel wrote:Not everybody is rich... just go see how much TM:United cost on steam/uplay... for ~8 YEARS OLD GAME!!!WTCYoStunt12 wrote: But, for the love of Trackmania with my near 10 years passed with the game, I'll precommand Turbo and players who want to help NADEO team should bought it!
All 3 parts of TM2 are not cheap together and now we get TM:Turbo >.>
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