So you admit that the very main point of the game is to make a more "casual" and arcade version of the game, while ManiaPlanet one stays probably better customizing everything and competitive game? It's basically a spin-off with some differences, just like Wii edition was from TMU? In that case, despite kinda hating the idea of two almost similar PC games, it is very potential and surely gathers more interest among console players etc. For example stadium, map editor etc as they are now may be difficult for console, so a change is surely needed for it.Once players will understand more and more what is Trackmania Turbo, I think things will get more and more clear around. Let's say we would have had this discussion with the Wii version? Would it not be crazy?
In the case that there is difference in physics between the games (environments have even different names so yeah they're basically not same) I suggest that you won't change current CanyonValleyStadium too much to keep them original. Ofc for example Valley might need some adjustment as (iirc) you said somewhere, but overall same anyway.
I'm sure it will get more clear when you have designed the game longer still etc. Thanks for being active here and saying as much as you can for now!
