Then why are you releasing the title pack if everything is in progress?ManiaDesign wrote:HOW?
screens are in progress
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Re: TrackMania² Lake - Out now!
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Re: TrackMania² Lake - Out now!
Why everything? I don't made screens yet. I have to make that in the mediatracker and it cost many time
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Re: TrackMania² Lake - Out now!
Your posts are very confusing:
Why publish something which is not finished and is 'broken'?

".. a community project (finished); early alpha; only one map .... solomaps aren't (sic) compatible; the background don't work; we had 15 white maps but with the update (one month ago) ... broken ... incompatible..."ManiaDesign wrote:Hey there,
** I'm happy to present you today the new TitlePack "TrackMania² Lake". It's a community-project (finished) and represents an entirely new landscape...
** Yes, the teaser-trailer: https://www.youtube.com/watch?v=zDGcAYUwlMI (The trailer is an early alpha)...
** The solo-mode has only one map - a demo, the solomaps aren't competible and we don't have enough time. It's finished. The "about"-screen is updated next time with the new names - the background don't works, but the standard (grey) background is not bad for a screen like this.
** ... 2. We had 15 white-maps, but with the update (one month ago) the item-structure was broken and all maps are incompatible. One map with many items presents the pack and feeling...
** Ok, now in the store
Why publish something which is not finished and is 'broken'?




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Re: TrackMania² Lake - Out now!
Maniadesign... Listen to the helpful advices of the community. It's certainly up to you if you either wanna ignore them or take them account. But if you keep ignoring them, then your projects will never be successful
I am still wondering why some people are still helping you out although you simply don't make use of those great & valid suggestions.
Tutorial 1 - First post (by eyebo or Slamdunk)
Tutorial 2 - First post (by xrayjay)
If you want to spice your screenshots, then you can use the according softwares like gimp/Photoshop to do some colour corrections, adding some good-looking text etc
I am still wondering why some people are still helping you out although you simply don't make use of those great & valid suggestions.
Having something to show your work (here: screenshots) is absolutely necessary in nearly every occupation where you do creative things. Obviously, this isn't an occupation. But if you want to be seen as a professional (which is essential if you would like to achieve success), then I would highly recommend to create at least some screenshots. Other people create entire websites to portray their work (called portfolio) or create demo-reels videos. Addtionally, some guys need to be convinced before they download anything similar to some guys read reviews of games before they buy them. And creating a few screenshots does not consume lots of time. It requires a couple of easy steps to take astonishing screenshots of your scene, since we've got a very good render engine inside of the Mediatracker. Here are two tutorials:ManiaDesign wrote:cost many time
Tutorial 1 - First post (by eyebo or Slamdunk)
Tutorial 2 - First post (by xrayjay)
If you want to spice your screenshots, then you can use the according softwares like gimp/Photoshop to do some colour corrections, adding some good-looking text etc

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Re: TrackMania² Lake - Out now!
I read the advices and try to improve them, but it really cost many time to build solomaps (wallpapers are finished) and... everytime i write the same.
http://i.imgur.com/kqg6F5z.png
http://i.imgur.com/ZhSr5Rk.jpg
http://i.imgur.com/eevhx6Q.jpg
http://i.imgur.com/l6IY7xC.png
http://i.imgur.com/JRnyJmE.jpg
http://i.imgur.com/PKrUhx5.jpg
http://i.imgur.com/HpTP4tL.jpg
http://i.imgur.com/o3FtxLG.jpg
Every week (but soon) at wednesday i write a weekly review about the "MP-Life"
http://i.imgur.com/kqg6F5z.png
http://i.imgur.com/ZhSr5Rk.jpg
http://i.imgur.com/eevhx6Q.jpg
http://i.imgur.com/l6IY7xC.png
http://i.imgur.com/JRnyJmE.jpg
http://i.imgur.com/PKrUhx5.jpg
http://i.imgur.com/HpTP4tL.jpg
http://i.imgur.com/o3FtxLG.jpg
Every week (but soon) at wednesday i write a weekly review about the "MP-Life"
Creative Director at UNBITN - 3D Modeler for Pursuit - ManiaPlanet Translator and Beta tester - Freelancer for Ubisoft Nadeo
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Re: TrackMania² Lake - Out now!
Honestly: please finish a project before starting something else and leave that after some weeks...ManiaDesign wrote:Every week (but soon) at wednesday i write a weekly review about the "MP-Life"

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Re: TrackMania² Lake - Out now!
agreedTheM wrote:Honestly: please finish a project before starting something else and leave that after some weeks...ManiaDesign wrote:Every week (but soon) at wednesday i write a weekly review about the "MP-Life"
The neverending waiting game has to stop.
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Re: TrackMania² Lake - Out now!
I make it to inform you about the project and the status
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Re: TrackMania² Lake - Out now!
Read my revieq about the project here
: flosweekly.tumblr.com

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Re: TrackMania² Lake - Out now!
This is going 'round in circles - I give up, sorry
.


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