Questions & Answers Trackmania Turbo

Discuss everything related to Trackmania Turbo.

Moderator: English Moderator

User avatar
WTCYoStunt12
Posts: 401
Joined: 28 Jan 2012, 15:45
Location: Toulouse, France
Contact:

Re: Questions & Answers Trackmania Turbo

Post by WTCYoStunt12 »

1: NADEO's team says nothing about this but it seems there will not a beta.

2: Hylis said a couple of time that TMT maps couldn't be opened with TM². But, he didn't say there were no way to do it.
"I can lag more than you can think"-Me
YouTube Twitter
User avatar
Demented
Posts: 2327
Joined: 07 Nov 2010, 13:17
Location: United States

Re: Questions & Answers Trackmania Turbo

Post by Demented »

Yea, that's kind of what I thought but was curious if there might be a way to import TMT tracks to TM² and then re-validate them. If there are too many incompatible blocks between the two then that's not going to work. I am really trying to justify buying TMTurbo. Yea, the environments will be a little different and it will be a different game play experience, but do I want to spend money on something that I'll likely abandon as soon as Lagoon is available in ManiaPlanet? If I knew I could buy TMT make some tracks in Lagoon and still use them later in MP I wouldn't even hesitate to buy it.
CPU: Intel I7-4770 64Bit @ 3.4Ghz.
Ram: 32GB DDR3
GPU: Geforce GXT 1060 6.2GB DDR5
Windows: 7 Pro SP1 64bit
User avatar
Filipe1020
Posts: 918
Joined: 31 Dec 2010, 16:51
Location: Rio de Janeiro, Brazil

Re: Questions & Answers Trackmania Turbo

Post by Filipe1020 »

Did they said anything about using cars from Maniapark on TMT?
User avatar
adamkooo2
Posts: 1318
Joined: 13 Jun 2014, 08:43
Location: Slovakia
Contact:

Re: Questions & Answers Trackmania Turbo

Post by adamkooo2 »

Filipe1020 wrote:Did they said anything about using cars from Maniapark on TMT?
There are no stuff in the game (tmt) :/
/\rkady
Image
zhenya123
Posts: 5
Joined: 26 Nov 2013, 22:18

Re: Questions & Answers Trackmania Turbo

Post by zhenya123 »

Will in TMT available car models, objects for download on console&pc version?
User avatar
Cerovan
Posts: 2007
Joined: 11 Jul 2011, 11:27
Location: France
Contact:

Re: Questions & Answers Trackmania Turbo

Post by Cerovan »

zhenya123 wrote:Will in TMT available car models, objects for download on console&pc version?
Unlikely.
Online Programmer & Meme Master ヾ(⌐■_■)ノ

Access to your Player Page

You have troubles, please contact the Ubisoft Support

Maniaplanet Documentation (Editors, Scripting, Title Pack, etc...)
User avatar
ElCharco
Posts: 85
Joined: 16 Jun 2015, 12:19

Re: Questions & Answers Trackmania Turbo

Post by ElCharco »

Cerovan wrote:
zhenya123 wrote:Will in TMT available car models, objects for download on console&pc version?
Unlikely.
¿What? ¡No! :(
Lemonade
Posts: 2
Joined: 09 Sep 2015, 09:02

Re: Questions & Answers Trackmania Turbo

Post by Lemonade »

Will the console versions get access to the same custom servers as the PC version?

The best part about Trackmania is finding a server with amazing tracks. I want the console version, but not if it will have no servers with no good tracks.
greenius
Posts: 9
Joined: 21 Nov 2012, 21:10

Re: Questions & Answers Trackmania Turbo

Post by greenius »

1. Will there be the possibility to have Multienvi-Lobbys? Playlists with maps from different Environments would be great. (because Contrast Gaming is planning to launch the first trackmania turbo cup!!!)

2. Will there be double driver-lobbys? f.e. random joined drivers can connect to each other via tm and race 2on2on2on2on2... against other players? would be awesome!

3. Will there be any system (dedimania) that saves records more than 10 AND show the times while driving the track (xaseco/fast)?

4. Will there be all the media tracker functions of MP?

Best Regards :pil
contrast.Green1us
Post Reply

Return to “Trackmania Turbo”

Who is online

Users browsing this forum: No registered users and 1 guest