Hello guys !
Here is my problem i download car skins from Trackmania Carpark bbut most of the time they don't show up on my carskin list in game so i can't really try to edit them, and when it appears to work here is the message that always appear on edit cars because the cars don't show up on the list
https://i.gyazo.com/d1036f8ab00fb4b4bf8 ... 6812b7.png
Can someone link an up to date skin creating tutorial or explain to me whats the problem here please? Thanks
Change an existing 3d skin car paint
Moderator: English Moderator
- tombuilder
- Posts: 320
- Joined: 28 Feb 2013, 10:33
Re: Change an existing 3d skin car paint
Thanks mate, trying that out right now!

Re: Change an existing 3d skin car paint
Thanks mate it actually work ! I just have to find out how to make it not shiny as hell
https://i.gyazo.com/983210a1a982c246a39 ... 3045cf.jpg
Lol ! Any idea how?
https://i.gyazo.com/983210a1a982c246a39 ... 3045cf.jpg
Lol ! Any idea how?
- tombuilder
- Posts: 320
- Joined: 28 Feb 2013, 10:33
Re: Change an existing 3d skin car paint
In the ingame editor there is a bar where you can set the shinyness (dunno exactly where, because I skin outside of MP).
Outside of MP shinyness is the alphalayer in the diffuse.dds (grayscale).
Outside of MP shinyness is the alphalayer in the diffuse.dds (grayscale).
Re: Change an existing 3d skin car paint
Here is what i actually have :tombuilder wrote:In the ingame editor there is a bar where you can set the shinyness (dunno exactly where, because I skin outside of MP).
Outside of MP shinyness is the alphalayer in the diffuse.dds (grayscale).
https://i.gyazo.com/8c1cf550e0c3ab9bff5 ... baf077.jpg
- tombuilder
- Posts: 320
- Joined: 28 Feb 2013, 10:33
Re: Change an existing 3d skin car paint
You have to apply an alpha channel to the pic. White is most reflective/shiny, black is no reflections/matt and different grey tones are all in between. The DDS has to be DXT5 with mipmaps.
Re: Change an existing 3d skin car paint
tombuilder wrote:You have to apply an alpha channel to the pic. White is most reflective/shiny, black is no reflections/matt and different grey tones are all in between. The DDS has to be DXT5 with mipmaps.
hmm ok i understand but as a beginner in Photoshop i wouldnt know how to do it, isn't it when you Get all templates together, Select and paste into the alpha 1 thingy?
(https://i.gyazo.com/1dcaba821c41b884981 ... 0a5726.png) ??
- tombuilder
- Posts: 320
- Joined: 28 Feb 2013, 10:33
Re: Change an existing 3d skin car paint
Yes, that looks fine. Now export as skindiffuse.dds as DXT5 with interpolated alpha and mipmaps!
EDIT: The pure black alpha will lead to no reflections at all btw.
EDIT: The pure black alpha will lead to no reflections at all btw.
Re: Change an existing 3d skin car paint
That's what i was doing mate, so there must be a way to take off that shiny thing that ruins the car skin basically ... can't seem to find what does that ... and when i change it directly ingame it makes the carskin reset to black :/tombuilder wrote:Yes, that looks fine. Now export as skindiffuse.dds as DXT5 with interpolated alpha and mipmaps!
Who is online
Users browsing this forum: No registered users and 1 guest