So it doesn't happen every time like during the beta? Did you see anything particular when the problem happened? It might be linked to the map (map with or without cp, with an alternate finish block or something like that), could you link a map where you had an invalid time?oliverde8 wrote:As my post earlier indicated Script mode Laps is still not working. I tested this weekend again and I confirm that the ban issue with invalid times persists. It is less obvious then during the beta but it is still there.
TrackMania² - Stadium - CP times
Re: TrackMania² - Stadium - CP times
Re: TrackMania² - Stadium - CP times
Hi
I will try and give you the maps and more information this weekend, as I am banned from the server it is quite boring to test a lot and try and pinpoint the issue
But I am pretty sure it was a straight forward lap map with multiple CP's.The only notable difference is that it doesn't happen when you finish first lap, that I am sure off.
I will try and give you the maps and more information this weekend, as I am banned from the server it is quite boring to test a lot and try and pinpoint the issue

But I am pretty sure it was a straight forward lap map with multiple CP's.The only notable difference is that it doesn't happen when you finish first lap, that I am sure off.

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Re: TrackMania² - Stadium - CP times
Thanks oliverde8. If you can send me one map and the matchsettings file you are using it will be perfect.
Edit: shouldn't be necessary anymore, see below.
Edit: shouldn't be necessary anymore, see below.
Re: TrackMania² - Stadium - CP times
The new dedicated server should fix the "invalid time" bug. Thanks to the people who helped solving the problem. 

Re: TrackMania² - Stadium - CP times
Will the cp times for the first place driver ever be fixed in the legacy laps mode?
This report is kinda old already - 2.5 years to be exact
This report is kinda old already - 2.5 years to be exact

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Re: TrackMania² - Stadium - CP times
It is fixed but Xaseco2 broke it 

Any help/request about SRE title, NRL races, NRL ROC, NRL Events.....
=> nrltracks@live.fr
http://www.tm-nascar.com
=> nrltracks@live.fr
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Re: TrackMania² - Stadium - CP times
haenry wrote:Will the cp times for the first place driver ever be fixed in the legacy laps mode?
This report is kinda old already - 2.5 years to be exact
Details please.Martelprod wrote:It is fixed but Xaseco2 broke it
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Visit the official website for more: UASECO.org
Developer of various plugins for XAseco/XAseco2 and MPAseco, visit my lab: www.undef.name
You like what I do? Then award a ManiaStar.
- Martelprod
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Re: TrackMania² - Stadium - CP times
CP times work on a server without controller, with Xaseco2 , they don't
Any help/request about SRE title, NRL races, NRL ROC, NRL Events.....
=> nrltracks@live.fr
http://www.tm-nascar.com
=> nrltracks@live.fr
http://www.tm-nascar.com
Re: TrackMania² - Stadium - CP times
Please more details, i never noticed any problem with XAseco2 and "CP times". Please provide screenshots and a detailed description what i have to do to see/reproduce the problem. Does only XAseco2 make trouble or all controllers?Martelprod wrote:CP times work on a server without controller, with Xaseco2 , they don't
Developer of UASECO, a controller with support of the Modescript Gamemodes for TM².
Visit the official website for more: UASECO.org
Developer of various plugins for XAseco/XAseco2 and MPAseco, visit my lab: www.undef.name
You like what I do? Then award a ManiaStar.
Visit the official website for more: UASECO.org
Developer of various plugins for XAseco/XAseco2 and MPAseco, visit my lab: www.undef.name
You like what I do? Then award a ManiaStar.
Re: TrackMania² - Stadium - CP times
This was already brought up in the XAseco/2 forum, where the topic belongs and discussion should be continued (instead of hijacking this thread), although there too it's completely unclear what Martelprod means (as I've already told him via PM).
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