A speed-o-meter i already made (and it looks damn good in my eyes), just take a look at my UASECO demo server:
http://www.uaseco.org/#DemoServer
ManiaRacing TP
Moderator: English Moderator
Re: ManiaRacing TP
Developer of UASECO, a controller with support of the Modescript Gamemodes for TM².
Visit the official website for more: UASECO.org
Developer of various plugins for XAseco/XAseco2 and MPAseco, visit my lab: www.undef.name
You like what I do? Then award a ManiaStar.
Visit the official website for more: UASECO.org
Developer of various plugins for XAseco/XAseco2 and MPAseco, visit my lab: www.undef.name
You like what I do? Then award a ManiaStar.
Re: ManiaRacing TP

Developper for The next generation, Clean and Powerfull controller eXpansion for your SM & TM server . Working on eXpansion² with full MP4 support and many other awesome features...
- Nerpson
- Translator
- Posts: 1554
- Joined: 27 Sep 2013, 18:02
- Manialink: nerpson
- Location: France
- Contact:
Re: ManiaRacing TP
That's not really a speedometer for me
I mean I want something round with a needle!
http://puu.sh/lbW41/2282d1830e.png (finished it btw)

I mean I want something round with a needle!

http://puu.sh/lbW41/2282d1830e.png (finished it btw)
Re: ManiaRacing TP
Developer of UASECO, a controller with support of the Modescript Gamemodes for TM².
Visit the official website for more: UASECO.org
Developer of various plugins for XAseco/XAseco2 and MPAseco, visit my lab: www.undef.name
You like what I do? Then award a ManiaStar.
Visit the official website for more: UASECO.org
Developer of various plugins for XAseco/XAseco2 and MPAseco, visit my lab: www.undef.name
You like what I do? Then award a ManiaStar.
- Nerpson
- Translator
- Posts: 1554
- Joined: 27 Sep 2013, 18:02
- Manialink: nerpson
- Location: France
- Contact:
Re: ManiaRacing TP
It's a nice one. But I prefer a flatter one.
I'll give the script to @mvv0105 if he's interested.
http://puu.sh/lc0M3/3953051de4.png
I also managed to make the HUD react to the speed: my modules are moving to the screen's exterior and shaking proportionally to the speed.
@ElCharco can you make the same images with a size multiplied by two? In that way, the HUD will not be blurred on 4K screens and normal screens users will not see the image's pixels. In addition, do not color the different parts. I'll do it within the script.

I'll give the script to @mvv0105 if he's interested.
http://puu.sh/lc0M3/3953051de4.png
I also managed to make the HUD react to the speed: my modules are moving to the screen's exterior and shaking proportionally to the speed.
@ElCharco can you make the same images with a size multiplied by two? In that way, the HUD will not be blurred on 4K screens and normal screens users will not see the image's pixels. In addition, do not color the different parts. I'll do it within the script.
Re: ManiaRacing TP
Great menu!

@Nerpson , thanks for the speedometer


Re: ManiaRacing TP
Perfect!Nerpson wrote:Yeah of course I can!


(By the way, what color I should assign to the script-coloreable parts? For the moment is pure white)
- WTCYoStunt12
- Posts: 401
- Joined: 28 Jan 2012, 15:45
- Location: Toulouse, France
- Contact:
Re: ManiaRacing TP
Hey!
I like your idea of this TitlePack, so this is why I can offer my help about mapping and advanced mapping (MT). I can create, for your maps, an ambiance and replay cameras.
I like your idea of this TitlePack, so this is why I can offer my help about mapping and advanced mapping (MT). I can create, for your maps, an ambiance and replay cameras.
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