Or make the decision not to have some games, but isn't that some kind of sad mortification?

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Installed Steam once a few years ago, never spend any money on it and if a game comes out that forces you to play on a respective platform, then let it be. There are many awesome games/companies that don't try to boss around users in what to do/install, so there is choice for everyone and that's not sad, but a nice thingTMarc wrote:it's really a mess, but as long as there is no universal game platform which is also accepted and used by all game creators and distributors, we will either have to install all systems (I did... I have Steam, Uplay and Origin, but I don't launch them in autosart, only when needed).
Or make the decision not to have some games, but isn't that some kind of sad mortification?
Uplay has an offline mode (and Turbo doesn't need to be online to run).Demented wrote:Any third party launcher that requires me to connect every time I want to play a game is simply not acceptable to me.
Oh. Thanks Cerovan for that info. That changes my mind then. Everything I've tried to install and play before with Uplay would not let me stay offline. Still not fond of having to give out more personal information to play a game but I'll check it out. I've played everything else from Nadeo back to Virtual Skipper and love the creative way you guys do stuff.Cerovan wrote:Uplay has an offline mode (and Turbo doesn't need to be online to run).
Somehow.marios2000 wrote:1. Are there gonna be blocks wich you can use in every environment ?
No.marios2000 wrote:2. I there gonna be envi-mix ?
Somehow.marios2000 wrote:3. Will there be blocks for Canyon/Stadium/Valley with new gameplay elements ?
No.marios2000 wrote:4. Is the solo ranking system the same for the 3 different platforms ?
Be answered later (will be anyway plateform specific).marios2000 wrote:5. Will there be a ranking system for online maps ( with best times from all platforms ) ?
I don't think so.marios2000 wrote:6. If there's an ingame map exchanging platform will I be able to upload my map ( on pc ) while console players can download them also ?
that's a flawed logic, why it needs to be steam AND uplay and not both separate? and why it has to have the 3 platforms mentioned but not a GOG and DRM free Humble Bundle version? just say you guys work for Ubisoft and that's what you gotta do because it makes senseTMarc wrote:it's really a mess, but as long as there is no universal game platform which is also accepted and used by all game creators and distributors, we will either have to install all systems (I did... I have Steam, Uplay and Origin, but I don't launch them in autosart, only when needed).
We can't release our games on GOG (simply because we ask to create a game account (Maniaplanet or Steam or Uplay, depending of the plateform) to be able to use them)disposableaccount wrote:but not a GOG and DRM free Humble Bundle version? just say you guys work for Ubisoft and that's what you gotta do because it makes sense
You answer yourself to the question.disposableaccount wrote:it's interesting to think about it, whenever Nadeo has really the option of releasing TMT without Uplay or not, Ubisoft does release some games without it
then don't? a guest profile for offline play would be nice, wish maniaplanet had thatCerovan wrote:simply because we ask to create a game account (Maniaplanet or Steam or Uplay, depending of the plateform) to be able to use them)
so TMT will have a Uplay drm on top of Steam drm just for the lolz? if Nadeo has full control then what's the point in stacking drm like that? what's the need for a staem drm at all? it does nothing to stop piracy just look at TMUCerovan wrote:You answer yourself to the question.
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