camera view

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Alucard
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Joined: 14 Feb 2016, 17:29

camera view

Post by Alucard »

Hello :)
on many gameplay videos, we can see that the camera view seems abruptly automatically toggle subjective when track portions looks like looping, which is quite disturbing and not necessarily appreciated ( why impose it...)- can you confirm that this is not the case, that it's well the player which decides and control the camera view, whatever the situation?

example here:
https://www.youtube.com/watch?v=m4LjXqQ-2ls
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WTCYoStunt12
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Location: Toulouse, France
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Re: camera view

Post by WTCYoStunt12 »

You haven't played Trackmania yet I think.

The forced camera is here to see where the car goes. In loopings, with camera 1 or 2, it's difficult to see where you are going.
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Alucard
Posts: 2
Joined: 14 Feb 2016, 17:29

Re: camera view

Post by Alucard »

Hi. Just played Nation 10 years ago ', but I 'm not remember imposed view camera .. Take futuristic racing games with loopings , you don't necessarily need a subjective view to see where you go despite the crazy tracks. So you confirm me that it will be automatic and forced here ?
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WTCYoStunt12
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Re: camera view

Post by WTCYoStunt12 »

Yes.
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PapyChampy
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Re: camera view

Post by PapyChampy »

It's a common practice in TM since a while now, basically since the MediaTracker was implemented.

So yeah, at least on the campaign tracks, force cam will be there on loops, but not on wallrides.
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