Import maps from TM²

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SaW120
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Joined: 24 Mar 2016, 16:03

Import maps from TM²

Post by SaW120 »

So there is a guy on reddit that imported few maps from tm2 into turbo - he's now away for 3 days but i want to import maps now :) Anyone knows how it works?

https://www.reddit.com/r/TrackMania/com ... B2_to_tmt/
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Martelprod
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Re: Import maps from TM²

Post by Martelprod »

My pov :

Why don't you try to make new tracks ?
Importing from tm1 to tm2, and now to turbo :shock:
Some tracks played on tm2S are 10 yo, pfff

Come on, it's not that hard to build maps
Turbo offers ways to make them easily :thumbsup:
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SaW120
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Joined: 24 Mar 2016, 16:03

Re: Import maps from TM²

Post by SaW120 »

But there are nice fullspeedmaps from TMNF and i just made one map working on TMTurbo, but now it doesnt work anymore :(
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Florenzius
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Re: Import maps from TM²

Post by Florenzius »

HOW?
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SaW120
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Re: Import maps from TM²

Post by SaW120 »

Its really buggy right now, im importing the maps with naming them like "0.Map.gpx" in the MapsGhosts folder and then they appear ingame, but have names so i cant start them
SaW120
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Joined: 24 Mar 2016, 16:03

Re: Import maps from TM²

Post by SaW120 »

anyhow i started one map already to play, but i cant manage to do this again :roflol: dont know what i did to do this
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Florenzius
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Re: Import maps from TM²

Post by Florenzius »

Let's wait for Nadeo, they hopefully bring an update
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BLiNNeMaNS
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Re: Import maps from TM²

Post by BLiNNeMaNS »

yeah, hope they patch the crap out of it, i really don't want to see old versions of tracks being ported again...
i don't mind remakes, but converted tracks are killing the entire game..
kinda like counterstrike servers only running de_dust

it simply isn't fun to build tracks if ppl keep playing the same old stuff
Zooz
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Re: Import maps from TM²

Post by Zooz »

I agree with the idea behind not importing maps, but people will just build the same styles of map and we'll end up with the same crappy stuff anyway, just in a slightly different form :mrgreen:
And there will surely be some hackers that find a way, since the games are basically the same.
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mvv0105
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Re: Import maps from TM²

Post by mvv0105 »

TM2 map to Turbo - crashing
Turbo map to TM2 - successful, if map is empty :D
Turbo files to TM2 - nothing
Rename Turbo files to TM2 while in-game - crash
Lagoon named in TM2 as _Unassigned, or Unknown Collection

You can try to found Turbo folder for macroblocks and put TM2 macroblocks into Turbo...
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