Engine Killer + Reverse Boosters

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eyebo
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Engine Killer + Reverse Boosters

Post by eyebo »

I just discovered something while playing #145 in the Solo Campaign. It's a multilap track, but at the end of each lap there are two reverse boosters, right after an engine killer. If you continue to hold the accelerator while going over the reverse boosters, they will effect your car as a reverse booster normally would and ultimately stop your car. However, if you let go of the accelerator and truly coast over the reverse boosters, they have the opposite effect and actually boost your car.

This is in Lagoon of course. I haven't tested in other environments. Based on how this track is built, I'm guessing it's an intended behaviour, although it's not immediately obvious when driving the track. Trial and error revealed it to me. Just wanted to give others playing the campaign a heads up about it. Just let off gas while going over the reverse boosters and you'll easily make it to the next lap.

:thumbsup: :pil

Now I'm curious if there's other reverse boosters after engine killers earlier in the campaign where I could improve my times by letting off gas. :P I'll have to play through all the Lagoon tracks again to find out.
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crannyman
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Re: Engine Killer + Reverse Boosters

Post by crannyman »

The strange thing is that these arrows on the turbo boosts are grey and there are also white ones. So for me it depends always how I look at them. Sometimes I see them as a Reverse Turbo but when I look at the other color in the turbo its a forward turbo. It is designed very confusing.

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Last edited by crannyman on 26 Mar 2016, 18:49, edited 1 time in total.
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eyebo
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Re: Engine Killer + Reverse Boosters

Post by eyebo »

Yes, I agree about the texture on the boosters. :P Very confusing. They appear to be either direction depending on the color you look at.

I've started to get used to black being the dominant color. And then this "feature" comes along, and gray is dominant when your engine is off.
:gotcha:

Oh boy :lol:

Edit: I see you added a screenshot. Nice!
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i7mean
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Re: Engine Killer + Reverse Boosters

Post by i7mean »

Ok so, still a bug or just a mistake due to arrows' color ?
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Re: Engine Killer + Reverse Boosters

Post by eyebo »

I think it's probably a feature.
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The_Big_Boo
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Re: Engine Killer + Reverse Boosters

Post by The_Big_Boo »

Canyon and Valley also have weird behaviours when it comes to reverse boosters or even boosters in general, without the need of an engine killer btw, so it was expected for Lagoon. It's been like that since their respective release and probably won't change though it wasn't intended.
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