Stadium Graphical Bugs

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Naveronasis_TM2
Posts: 69
Joined: 19 Apr 2013, 15:59

Stadium Graphical Bugs

Post by Naveronasis_TM2 »

Failure of any object merging or failure to munge/smooth adjacent block surfaces resulting in a 1px gap between most flush objects.

Extra Bad in 4k
http://naveronasis.com/pixel%20bug.png

The new lightmap system has massive lighting bleed and the quality is just awful.
Before and After both with Ultra Lightmaps:
http://youtubedoubler.com/?video1=https ... averonasis

Water Flicker
https://www.youtube.com/watch?v=86pi7X2 ... e=youtu.be

New HDR is too bright and aggressive causing flickering skys and lights:
<- Before | After ->
http://youtubedoubler.com/?video1=https ... averonasis

Zip of both dark maps:
http://www.naveronasis.com/bugtracks.zip

System Specs
5930k x99 12 Core I7
32gb DDR4
970gtx SLI
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