Tm great again! [possibilities]

Discuss everything related to Trackmania 2.

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Haganu
Posts: 12
Joined: 30 Sep 2016, 23:34

Re: Tm great again! [possibilities]

Post by Haganu »

Or like every popular game these days, RNG gambling boxes with exclusive models or skins you can't rip. Kappa
Can't wait for the betting sites maniabets.com maniagambling.com


But in all seriousness, the game direly needs more players. The strong point of ManiaPlanet and Trackmania in the past is that it's player fuelled, but with the few people that still bother to login these days it has become a weakness.

There aren't enough people anymore logging in daily to make content for everyone to enjoy. Add in that some servers and sites have quite a strict quality standard and you'll have no useful new content. It's quite saddening as this game was way ahead of its time especially on competitive and creative grounds.

Some ideas from the top of my head would be:
- a complete reinvention of the Ui and getting rid of the strict segregation of titles/environments we currently have;
- more accessibility for community created content;
- more accessibility for tutorials so everyone can at least have a little bit of creative expression in the game (even if it's just a fancy nickname);
- advertisement! look for example at the many positive reviews steam shows! it's a good game so advertise it more!

After you have enough population it'd be time to make tools such as the action editor and maniascript more user friendly.
I may be wrong prioritizing new players over creative tools and smoothing out edges on said tools but the way I see it is that we need players to present our creations to before actually presenting. Holding a presentation in an empty auditorium is easier but useless.
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745
Posts: 112
Joined: 15 Jun 2010, 19:27
Location: Blumenau-Brazil

Re: Tm great again! [possibilities]

Post by 745 »

Haganu wrote: I may be wrong prioritizing new players over creative tools and smoothing out edges on said tools but the way I see it is that we need players to present our creations to before actually presenting. Holding a presentation in an empty auditorium is easier but useless.
You're not wrong! Everybody has to start somewhere. Some of today beginners will become event organizers, programmers, competition players, etc. Some will be casuals players only, some will stop. But they feel more compelled if there are more players their level. And creators also feel more compelled if there are players to enjoy their creations.

I believe TrackMania has become too much TrackMania. Although this "niche" is easy and awesome for us, it is not interesting for the outsiders. TM Turbo was a move in the right direction but some mistakes were fatal to it, like the lack of new, outstanding original content and the weak first impression and logistics.

I think in a new TMN ESWC with viral factor and a relatively original idea, like an official Stunts, Pursuit, SpeedTrap or DemolitionDerby.
Palteza
Posts: 94
Joined: 12 Oct 2011, 03:08

Re: Tm great again! [possibilities]

Post by Palteza »

Yeah going back to the basics is (almost) never a bad thing ...
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