Tavernicole wrote: ↑16 May 2017, 22:33Command not working
We can't use the "/admin remove" command. Even if we use a "/list" command before to display the list of maps, entering "/admin remove 1" for instance, the controler responds that we must use /list before.
uaseco v0.9.1 occupies 3.5MB of memory, while uaseco v0.9.2 needs 36.8MB (uaseco.php + webrequest.php). As before, this issue is not critical as a game server has sufficient memory to handle this, but I'm sure that with this one I will definitely ruin your next sunday, lol!
Does both dedicated server have the same amount of maps and players while you compared this? The RAM requirements of UASECO depends very much on this. You can turn on debug (in UASECO.xml -> <developer_options>) to let UASECO print more details into the logfile.
EDIT: I guess the smallest php process is webrequest.php, because the others are nearly the same size, which lets me thing that are the UASECO processes. Because webrequest.php can't really need that much RAM...
Developer of UASECO, a controller with support of the Modescript Gamemodes for TM².
Visit the official website for more: UASECO.org
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uaseco v0.9.1 occupies 3.5MB of memory, while uaseco v0.9.2 needs 36.8MB (uaseco.php + webrequest.php). As before, this issue is not critical as a game server has sufficient memory to handle this, but I'm sure that with this one I will definitely ruin your next sunday, lol!
Does both dedicated server have the same amount of maps and players while you compared this? The RAM requirements of UASECO depends very much on this. You can turn on debug (in UASECO.xml -> <developer_options>) to let UASECO print more details into the logfile.
EDIT: I guess the smallest php process is webrequest.php, because the others are nearly the same size, which lets me thing that are the UASECO processes. Because webrequest.php can't really need that much RAM...
My mistake. I killed the 3.5MB process and saw the uaseco v0.9.1 was down, that's why I reported the issue. But now, as I upgraded the second server, I can see that I have two 18MB processes and two 3.5MB process. So you're right, me and my picture were wrong, the small one may be the WebRequest and the biggest ones are uaseco, AND more interestingly, their sizes are similar between v0.9.1 and v0.9.2. The issue is fixed: the report IS the bug.
On every server with music server enabled I get on every start of the map the debug screen of mp4 other people are not affected by it seems would like to make an screeny but f10 does not work on debug screen
endbase wrote: ↑17 May 2017, 11:19
On every server with music server enabled I get on every start of the map the debug screen of mp4 other people are not affected by it seems would like to make an screeny but f10 does not work on debug screen
Try then ALT+Print, that will copy a screenshot into clipboard. Then start XnView (or similar tool) and press CTRL+SHIFT+V to paste that.
[Plugin] » Can not register chat command "/elist" because callback Method "chat_elist()" of class "PluginRecordsEyepiece" is not callable, ignoring!
Getting this error in log file with actual github version,... Working anyway,...